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Why hello there...

A place for you to tell us a little about yourself.

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Dinenon
Posts: 31
Joined: Mon Oct 20, 2014 5:05 pm
Why hello there...
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Post by Dinenon » Mon Nov 03, 2014 12:36 pm

Greetings all,

Dinenon here, but I was better known as Elesar, High Elf Blood Mage and Mineralogist in the early days of the game. I am one of the wandering souls that would always find their way back to the game every couple of months, and hope that I can lend a hand in rebuilding our home.

I'm a scripter (Mostly AutoHotkey with a bit of Python, VBS, Windows Batch & PowerShell, etc) who has dabbled in programming with Java, C++, C# and some others, and also played around with interface authoring when I was playing the game.

I'll be setting up a home server for testing & development in the coming days as I get some free time between work and killing rocks in EVE.

I'm willing to help in testing and content creation as needed. I work in Healthcare IT as an Applications Analyst and Systems Administrator, and will be seen lurking on the forums as I check in between tickets.

Let me know of anything that you think I may be able to help with, and I'll do my best to see it done.
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John Adams
Retired
Posts: 4582
Joined: Wed Aug 28, 2013 9:40 am
Location: Phoenix, AZ.
Contact:
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Re: Why hello there...
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Post by John Adams » Mon Nov 03, 2014 1:46 pm

Welcome to the community, Dinenon.

We can always use help with C++; the more coders, the faster the game becomes playable. We'll be looking for LUA Scripters soon(tm), having a little trouble with the raw data currently but we'll get it sorted out. If you've ever written an "if" statement, you can write LUA Scripts. It is a language, but nothing complex. Check out some of Volt's initial examples (subject to change) here.

If you are interested in C++ or World Building, just let me know.
John Adams
VGOEmulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux
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Dinenon
Posts: 31
Joined: Mon Oct 20, 2014 5:05 pm
Re: Why hello there...
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Post by Dinenon » Mon Nov 03, 2014 2:19 pm

The sample dialog looks easy enough, and I have heard that LUA is very easy to pick up, I just haven't ever taken the time to do so. My C++ skills are rudimentary, but I will take a look through the repo soon and see if there is anything I think I may be able to help with.

I'll also be putting some pressure on a friend of mine (that I actually met through Vanguard) who is also a programmer to see if he would be willing to lend a hand as well. I know he still loves the game, and was quite excited when I linked him to this site a couple weeks ago.
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Lokked
Principle Developer
Principle Developer
Posts: 600
Joined: Wed Aug 06, 2014 3:15 pm
Re: Why hello there...
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Post by Lokked » Mon Nov 03, 2014 4:45 pm

Welcome, Dinenon!

Looking forward to seeing you around. We have an IRC. If you hop on, and have any questions, I'm usually on in the evenings on Mountain (GMT -8) Time.
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Faux
Developer
Developer
Posts: 1192
Joined: Tue Jan 28, 2014 7:04 pm
Re: Why hello there...
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Post by Faux » Mon Nov 03, 2014 7:37 pm

Dinenon,
Based on your post, you probably have more C++ experience than I do. I coded in C awhile back but hadn't done anything since. I'm enjoying tackling projects and getting back into coding. Jump on in, the water is fine! And bring your friend!
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