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Bug 865: (Developer) There does not seem to be a le...

Closed Content Bugs

Moderators: Moldew, Jakkal, Community Managers

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BugTracker
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Bug 865: (Developer) There does not seem to be a le...
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Post by BugTracker » Sun Nov 27, 2016 8:45 pm

Bug ID       : 865 - There does not seem to be a le... 
Bug Date     : 2016/11/27 03:29:00
Assigned To  : Developer
Priority     : Low

Category     : VGClient
Sub-Category : Gameplay: Other
Severity     : Standard
Reproducible : Every time
Details:
There does not seem to be a level check for food. At level 9 I am able to consume level 11 Shiny Red Apples, even though they show as red in my inventory.
Originated From World: New Telon (1)
Chunk                : Tursh Village (144)
Location             : 31148 -80250 33752

Entered on Nov 27, 2016 07:45 by theFoof
Need a GetItemLevel() function or something similar, can put that check in the item script. Maybe check item level before allowing use of something? Might be too restrictive.
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Jakkal
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Re: Bug 865: (Developer) There does not seem to be a le...
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Post by Jakkal » Sun Nov 27, 2016 9:50 pm

The food script is really simple and basic, and needs to be rescripted anyway. It was made because at the time HP was incredibly slow to increase, so it basically killed play for any non-heal capable class.

It *really* needs to be redone.
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theFoof
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Re: Bug 865: (Developer) There does not seem to be a le...
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Post by theFoof » Tue Nov 29, 2016 12:39 pm

I just added a GetItemLevel(Item) function that can be used in item scripts so this should be possible to script after the next update.
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