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How to help?

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5 posts • Page 1 of 1
scrup
Posts: 28
Joined: Fri Aug 08, 2014 9:24 pm
How to help?
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Post by scrup » Mon Dec 22, 2014 10:13 am

What can I do, as a non-programmer, to help in this process?

Grunt/busy work is welcome, as long as it helps. Feel free to PM, but I figured I would post this here so anyone else who might be in my shoes could get a little bit of guidance or an idea of what, if anything, can be done at this point in the development cycle.
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scrup
Posts: 28
Joined: Fri Aug 08, 2014 9:24 pm
Re: How to help?
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Post by scrup » Wed Jan 07, 2015 6:43 pm

Anything? Anyone?
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Cyrcle
Data Collector
Data Collector
Posts: 288
Joined: Fri Jan 31, 2014 1:51 pm
Re: How to help?
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Post by Cyrcle » Wed Jan 07, 2015 6:50 pm

I did not notice this question (probably due to holiday stuff). Anyways, you can always just log on and test out our current features. Report any bugs you find with /bug in-game.
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scrup
Posts: 28
Joined: Fri Aug 08, 2014 9:24 pm
Re: How to help?
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Post by scrup » Thu Jan 08, 2015 12:16 am

Thank you for the reply! Would you suggest we report any and all bugs or just the major ones relative to the recent updates? In other words if it's not supposed to be implemented yet should we just ignore it? Part of my job is writing system documentation for government systems. Not sure if you want the full wrath of my scrutiny and level of detail

One solutuion perhaps- could the devs provide areas of focus for testers?
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Cyrcle
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Re: How to help?
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Post by Cyrcle » Thu Jan 08, 2015 12:18 am

Only things that are implemented. Things that aren't implemented aren't going to work. But send the devs your full wrath on detailing bugs.
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