World Crash - Chat Say
Moderators: Community Managers, Developers
- John Adams
- Retired
- Posts: 4582
- Joined: Wed Aug 28, 2013 9:40 am
- Location: Phoenix, AZ.
- Contact:
World Crash - Chat Say
Console
[quote]23:58:14.074 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.371 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.433 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.620 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.761 I Chunk Received a chat packet[/quote]
Stack
[quote]23:58:14.074 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.371 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.433 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.620 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.761 I Chunk Received a chat packet[/quote]
Stack
Code: Select all
> WorldServer.exe!strlen(unsigned char * buf) Line 81 Unknown
WorldServer.exe!ChunkServer::HandleChatSay(Client * client, PacketStruct * packet_struct) Line 594 C++
WorldServer.exe!ChunkServer::Process() Line 182 C++
WorldServer.exe!ChunkServerList::Process() Line 172 C++
WorldServer.exe!main(int argc, char * * argv) Line 119 C++
WorldServer.exe!__tmainCRTStartup() Line 241 C
WorldServer.exe!mainCRTStartup() Line 164 C
kernel32.dll!751b338a() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
ntdll.dll!77719f72() Unknown
ntdll.dll!77719f45() Unknown