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Swamps of Rumug Progress

Adventure planning for the continent of Thestra

Moderators: Moldew, Jakkal

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Jakkal
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Swamps of Rumug Progress
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Post by Jakkal » Sun Feb 26, 2023 11:16 am

Okay, I know it's been a while since I worked on anything. I am trying to get back into it. And I was recently bribed to do more work.

Since it's been a while, I didn't want to start anything too complex. That's why I'm hitting this chunk. There's a lot of quests that need to be set up and once I get back in the grove, I'm hoping to hit the swamp armor again.

Let's hope this works.

Today's Work:

For my own notes:
Elven Outpost POI reference: 4315
Chunk Ref: 124

Chunk:
  • Elven Outpost Added. Set as outpost for rest XP.
NPCs:
  • Alyan Doridan - Created spawn script
  • Maeron Qywn - Created Spawn Script. This NPC is a questgiver and his dialogue was not recorded from Live. It appears some of his quests are missing as well.
  • Tegalad Degil - Created spawn script
  • Lianadan Viafrahn - No dialogue was recorded for him from live. Had to create it myself.
Mobs:
  • Subjucated High Elf - Surely that's a typo. Renamed to "Subjugated High Elf"

Quests: Almost all the quests in this chunk are missing their turn-in and completion text. I'm just going to leave these with the placeholder text for now. If anyone knows what they're supposed to say, please let me know.
  • Alyan Doridan
    • When in Gorgaluk: Trust (quest_id: 6770 ) - In Progress. (This quest requires other quests be finished first so this will take a bit). Added POIs and Location button. Added Turn-in and Completion text as they were missing. Hopefully it fits.
  • Maeron Qywn - I am pretty sure these quests are supposed to be done in sequence, which is very obnoxious.
    • Bear in Mind (quest_id: 6784) - Complete. Set to update "When in Gorgaluk: Trust" when turned in.
    • Rabid Nightstalkers (quest_id: 9604 ) - Complete. Set to update "When in Gorgaluk: Trust" when turned in. This quest was missing from our database, so trying to put it together based on what info I can find. I'm betting that "Bear In Mind" was supposed to be a prereq quest for this one, but I don't like how they waste your time with quest deployment, so I've set it so these two quests are done at the same time. You will have to do the next one after.
    • Fallen Brethren: Investigate and Eradicate (quest_id: 6806 ) - Complete. Created POI. Annoyed at this quest because there are two dot "infected elven assassins" all around the hill, but I believe the quest wanted you to kill "Subjugated" and "Corrupted" elves which are three dots. I changed the name of the objective to "Corrupted and Subjugated Elves Killed" to clarify it a little bit.
  • Lianadan Viafrahn
    • Ceti Spore Pearls (quest_id: 6776 ) - Complete
    • More Ceti Spore Pearls (quest_id: 9605 ) - Complete. Created this quest because the NPC says that he'll gladly take more. So this is a repeatable version of the original.
    • Releasing the Treants (quest_id: 6782) - Complete
Items:
  • Infected Elf Brain: Changed it so it had a white name instead of a junk-loot gray name.
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Jakkal
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Posts: 3099
Joined: Tue May 20, 2014 1:59 am
Location: Raleigh, NC
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Re: Swamps of Rumug Progress
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Post by Jakkal » Sat Apr 15, 2023 6:50 pm

Today's Work:

NPCs:
Lianadan Viafrahn - No dialogue was recorded for him from live. Had to create it myself.
Adjutant Krauss - No dialogue was recorded for him from live. Had to create it myself.

Quests:
Ceti Spore Pearls (quest_id: 6776 ) - Complete
More Ceti Spore Pearls (quest_id: 9605 ) - Complete. Created as a repeatable version of the above.
Deforestation (quest_id: 6779 ) - Complete
Releasing the Treants (quest_id: 6782) - Complete
Trolls Abound (quest_id: 6816 ) - Complete
Rumors (quest_id: 6818 ) -Complete. Though I'm not happy with it. I feel like this quest is weird in that it wants you hail an undead (known to be bad guys throughout the game) and surrounded by bad guys that you're supposed to kill on the way. I feel like this quest would be better if just going to the location and finding the undead would be better. HOWEVER, for now I've set it up so you hail the lone unattackable mob and get some info from him.
Confronting the Undead (quest_id: 6819 ) - Complete. The quest text makes mention that you get more credit for more powerful mobs. But there's no indication that this was actually set up this way. Since the completion and turn in text were missing, I just put in that he lied to you about that part. It's in his nature. I did set it up so that the 2 dot mobs do not give credit. I feel as if they are supposed to be spawned by the NPC necromancers as minions or followers.

Mobs:
Psychotic Treant - Scripted for use with "Releasing the Treants"
Raving Corrupted Treant - Scripted for use with "Releasing the Treants"
Sparl the Ceti - Added loot table
Watcher Daemon - We have no loot listed for this mob, even though it's a named (I think it's a named?)
Deathknight Ashar - Added loot table
Kuru the Mauler - Added loot table


Note to self about the trust questline:

When in Gorgaluk: Trust
Sub-line from Maeron Qywn
Bear in Mind
Rabid Nightstalkers
Fallen Brethren: Investigate and Eradicate
Sub-line from Lianadan Viafrahn
Deforestation
Releasing the Treants
Ceti Spore Pearls
Sub-line from Tegalad Degil
Trolls Abound
Rumors
Confronting the Undead
When in Gorgaluk: Myconid Infectors
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