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Coterie Infineum Sanctuary Progress Thread

Adventure planning for the continent of Qalia

Moderators: Moldew, Jakkal

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Zukan
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Coterie Infineum Sanctuary Progress Thread
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Post by Zukan » Sun Jun 06, 2021 10:02 pm

I searched for a progress thread that already existed but didn't spot one so am making a new one here. (Following jakkal's lead on filling this thread out)

New to content design stuff so it may take me a while to get through everything.

Resources:
Player Written Guide
Fandom Quest list
Telon Project Quest list
"Agony's End Infineum Run" Video
"CIS Battle" Video
"CIS quest line questions" forum post pg1
"CIS quest line questions" forum post pg2


Chunk:
Coterie Infineum Sanctuary outdoor dungeon.

Quests:
6/6/2021
Strange Things Are Afoot - Complete This is kind of an umbrella quest that updates by completing the 'children' quests
Avoiding the Whip - Complete simple "go talk to NPC" quest
Help the Runaway - Complete simple "go kill/loot item"
Collect Samples of Ore for Donovan - Complete I set this up so that you need to be on the quest to loot the pickaxe which is required in order to mine the infineum, but I came across this awesome write up which reccomended you pick up a pickaxe ahead of time, so I think that may need to be adjusted later so you don't need to be on the quest in order to loot it. Not sure if the ore is something that should be tied to the quest as well or not either now. I think you may need to mine some for the armor portion?
6/7/2021
Infineum Immunity - Setup Donovan's dialogue and offering the quest.
The Purification Ritual - With a lot of help from everyone in discord we got "abook.lua" properly spawning "BookofPurification.lua" which then offers the quest.
6/8/2021
Vengence - Dang I guess I spent all day on this one quest. Took a lot of time getting the Diary to drop from Trevorak and have it complete Infineum Immunity when you click on it.
6/13/2021
Immunity Potion - completed the quest setup/quest drops. This quest gives the player a Infineum Immunity Potion which will "...grant you immunity to the infineum fields." so I don't know if there is suppose to be some sort of area debuff or something. I don't really remember anything like that. According to the guide you actually drink the thing, so I need to find more info on that.
Golem Power Sources - complete, easy kill and loot (set loot drop rate to be more uncommon because there are tons of the golems around)
Robes of the Cultists - complete, easy kill and loot (set loot drop rate to 100% because there are not a lot of the Acolytes in the designated area)
6/17/2021
Infineum Weapons - setup intial quest accept which adds the wearable cultist's robe to the player's inventory. Also setup script to have Acadd give you a new robe if you lose yours.
Last edited by Zukan on Wed Oct 13, 2021 9:48 am, edited 1 time in total.
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Jakkal
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Jakkal » Mon Aug 30, 2021 3:10 pm

Changed Head Smith Dudlek from entity type 268435480 to 24. Attackable mobs can't hand out quests in VGO.
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Zukan
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Zukan » Mon Aug 30, 2021 5:14 pm

Started setting up the Infineum Weapons. I tried looking for some offical list for the first set but no one took the time to list them out in any of the write ups and our database dialog only collected someone getting the axe crafted by (Assistant) Smith Korgorth.

So I looked them up on the Global Exchange and made a list of what I believe are the initial weapon options:

  1. Infineum Mace - 622900
  2. Infineum Greatsword - 622582
  3. Infineum Staff - 622492
  4. Infineum Martial Sword - 622490
  5. Infineum Lance - 622488
  6. Infineum Hammer - 622485
  7. Infineum Club - 622481
  8. Infineum Bladed Staff - 622479
  9. Infineum Shortsword - 622474
  10. Infineum Longsword - 622459
  11. Infineum Greataxe - 622482
  12. Infineum Greatmaul - 622483
  13. Infineum Dagger - 622476
  14. Infineum Claws - 622487
  15. Infineum Martial Staff - 622489
  16. Infineum Rod - 622491
  17. Infineum Axe - 622478
  18. Infineum Greatspear - 622484
Infineum Greatstaff - 480071 is an Uncommon item that shows up when you search the Exchange for Infineum items, which I thought was part of this weapon quest but we came to the conclusion that it might just be a drop or something in the area with a similar name.

Okay I got the start of if going. Dagger and Axe work. If you buy the haft/hilt and blade/head Smith Korgorth will take those and give you the weapon. I still need to figure out the best way for it to update the quest since you can also craft them yourself. And of coruse I need to add in all the other weapons. >_>
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Zukan
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Zukan » Sat Oct 09, 2021 6:18 pm

Went through and added all the combinations for all 18 weapons on Smith Korgorth. Bladed Staff is currently using the same parts as the Martial Staff because I'm not sure what the Bladed Staff is really suppose to use yet. Can fix that later when I find out.

It completes the quest objective when you have Smith Korgorth forge it for you. Player forging is not done yet.
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Zukan
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Zukan » Sun Oct 10, 2021 6:50 pm

Setup basic functionality for the quest "Trickery" but there are some events surrounding it that need to be done too; Hovus the Rapscallion is suppose to wonder over to Kralik the Adventurer's tent and rummage through his stuff and run away really fast into a near by wagon and probably despawn.

Also setup kill quest "Cyclone Noise" and I wanted to do the other quest Fhael the Isolated had "Desert Poison" but I think I may have to have someone help me create an item for that because I couldn't find anything that might be the dark green venom he was looking for.
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Zukan
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Zukan » Sat Oct 16, 2021 10:18 pm

Fixed a bunch of PoI locations for the questline and added a new one for the Altar of the Ages.

Setup "Using the Weapon" as a kill quest for Tahir Jahani. That's basically what the quest is, but the complexity is in the fight itself. I dont know how to set that up yet.

Setup "The Summoning" as a kill quest as well for Skereca's Spirit, same situation as "Using the Weapon"

The book to upgrade the weapon is a quest reward but I'll have to bug Xin about how to get that to actually work.
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Zukan
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Zukan » Wed Oct 27, 2021 12:09 pm

Added the bread crumb quest to Smith Of'Barb and adjusted the PoI location to his location, as it was originally pointing to the general location of the camp.
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Zukan
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Zukan » Sat May 14, 2022 9:39 pm

Worked on the questline all day today. Been a bit so spent a bunch of time just dusting off how to do stuff. But I've managed to setup the final quest scripts.

Quest-Rewrought Infineum Armor: armor drops and such need to be setup still
Quest-Forged Infineum Armor: armor drops and such need to be setup still
Quest-The Ageless One: this works, it's triggered when you complete the Kornus Infineum quest
Quest-The Ternion and Focus: Simple kill quest, works.
Quest-Kronus Infineum: The killable Kornus updates the quest, however the means to change him from unkillable to killable still needs to be setup. The Ageless One said he gives you a scroll so it sounds like there is clickable item that needs to be setup to do the deed.
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Jehlicka
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Jehlicka » Fri Aug 01, 2025 1:58 pm

Ok, I'll try to move with this chunk and start where Zukan stopped his job.
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Jehlicka
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Re: Coterie Infineum Sanctuary Progress Thread
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Post by Jehlicka » Fri Aug 01, 2025 2:02 pm

Let's start with the NPCs, of which there are dozens.

NPCs scripted/script edited - The Shidreth Trading Company camp:
Kavarah the Botanist
Apprentice Jazal
Merviir Baenndar
Szoroyn Freafin
Dvitha Haskhi
Brhin Daguma
Balinna Noquetiil
Vuzae Desafin
Samma Zarwafeh
First Enforcer Laeloriia
Ameen Minoush
Lotta Fouresh
Stina Houlish
Angurra Arkenzynge
Haelra Dotlar
Trielra Tolniar (Telon Global Exchange)
Daphijere Aldrat
Iman Sharesh
Vuzon Nuquor
Ahkrabi Hemorah // Completes Quest Walking Trees
Anroj Zauduis
Marisha Kourth
Dansa Visila
Jamine Monnasi
Najim Besan
Rehash Fatil
Lyzander Foorlan //multiple quests offer/complete:
Siren_Flowers = 2754
Undulating_Ooze = 2767
Explore_the_Western_Area_of_the_Valley = 2797
Find_Xekla = 2786
Discarded_Vultureman_Talons = 2765
Pungent_Mushrooms = 2766
Exotic_Goods = 2741
Sirens_Hairbrush = 2799
Troll_Teeth = 2807
Foreman Wyatt //provides and completes quest Lov Switches
Isha Kroush
Alad Jakarre // provides and completes quests The Four Flowers and Recovering the Ethereal Orchid (the second is not in script!, must add it)
Dizven Konoviir
Alakrus Dei //provides quest Recovering the Necrotic Lotus
Naijit Ettler
GhettirDrall //ProvidesQuest Recovering the Enthralling Poppy
Bastagethe Arrogant
Tarqa Orglesh
Zabir Rajah
Balintra Elisar (quest giver)
Dvi Canhan
Lurnia Rinani
Haifara Bayesh
Houldar Velmesh
Last edited by Jehlicka on Tue Aug 19, 2025 12:36 pm, edited 1 time in total.
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