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Bug 1531: (Developer) debuff a mob , then switch off...

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BugTracker
Posts: 810
Joined: Wed Aug 28, 2013 9:40 am
Bug 1531: (Developer) debuff a mob , then switch off...
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Post by BugTracker » Thu Dec 07, 2017 11:08 am


Bug ID       : 1531 - debuff a mob , then switch off... 
Bug Date : 2017/12/07 12:59:13
Assigned To : Developer
Priority : Low

Category : VGClient
Sub-Category : Gameplay: Combat
Severity : Standard
Reproducible : Every time

Details:
debuff a mob , then switch offensive target, go back to initial target , debuff is not visible anymore.

Originated From World: New Telon (1)

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Xinux
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Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: Bug 1531: (Developer) debuff a mob , then switch off...
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Post by Xinux » Thu Dec 07, 2017 12:26 pm

Need to know what debuff you were casting issue could be is_visible is set to 0 since it works for the debuff i'm using.
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zebul1n
Posts: 3
Joined: Fri Dec 08, 2017 8:28 am
Re: Bug 1531: (Developer) debuff a mob , then switch off...
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Post by zebul1n » Fri Dec 08, 2017 8:34 am

hello, i raised that one in game.
i was using lethargy as a lvl 11 Shaman. ( the attack speed debuff )
i'm not at home right now , but i think it was also not working for DoT spell such as flesh roat and hoarfrost .
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Xinux
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Joined: Wed Aug 28, 2013 2:20 pm
Re: Bug 1531: (Developer) debuff a mob , then switch off...
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Post by Xinux » Fri Dec 08, 2017 10:29 am

Fixed with next server update
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