VGOEmulator.net

A Development Project for the Vanguard:Saga of Heroes MMO

Skip to content

Advanced search
  • Quick links
    • Unanswered topics
    • Active topics
    • Search
  • Portal
  • Project Manager
  • Bug Tracker
  • Server List
  • Wiki
  • Donate
  • Login
  • Register
  • Board index Development Content Development Kojan Adventuring
  • Search

Tomb of Lord Tsang progress thread

Adventure planning for the continent of Kojan

Moderators: Moldew, Jakkal

Post Reply
Advanced search
7 posts • Page 1 of 1
Amnath
Posts: 387
Joined: Tue Aug 05, 2014 9:49 pm
Tomb of Lord Tsang progress thread
  • Quote

Post by Amnath » Thu Feb 16, 2017 11:20 pm

Hailing set up. Trainers and some of the Villager types have no dialog recorded.

First set of quests set up that linked from Magi Hold:

Aid the Lotus Fist including The Gremlin Menace, The Menace Grows, Otherworldly Artifacts, The Head of the Beast, and then To Lotus Hold.

Again, at the intended level, The Head of the Beast may not be possible due to the respawn timer, but you can try. You can fail. I enjoyed failing many times in this game.
Top

Amnath
Posts: 387
Joined: Tue Aug 05, 2014 9:49 pm
Re: Tomb of Lord Tsang progress thread
  • Quote

Post by Amnath » Sun Feb 19, 2017 12:45 am

At Lotus Hold, quests and their associated content should be up:

Orc Assault, including Martok Scars, Cleansers, Dreadbringers, Treasure, Tao's Idol of Focus.

The "chores", Collecting Resources, Tiger Uppercut, Ostranomical, Reptile Patrol, No Guts No Gorey.

Gataro quests: A Light in Dark Places, Strike First Strike Hardest, Planning Ahead.

Then The House of Fallen Leaves.

Finally The Jin'Ka Forest, The Legend of Lord Tsang, The Jin'Ka Wardens with phases for Ikara, Jien, and Koi.

I haven't touched the mobs much yet, but, I haven't seen more than five or six or possibly eight in a pile, which is customary for solo quests in other games.
Top

Amnath
Posts: 387
Joined: Tue Aug 05, 2014 9:49 pm
Re: Tomb of Lord Tsang progress thread
  • Quote

Post by Amnath » Sun Feb 19, 2017 9:01 pm

The Orcs are set up along the beach.

At the moment, for "No Guts, No Gorey", there won't be any gorey, because we have no guts.

And I don't just mean about these particular boars; we have no guts at all.

I'll try to come up with some alternative to get that to work. The Gataro area is not ready, and I don't suggest you go very far into that cave unless you are at least level 4,000.
Top

Amnath
Posts: 387
Joined: Tue Aug 05, 2014 9:49 pm
Re: Tomb of Lord Tsang progress thread
  • Quote

Post by Amnath » Mon Feb 20, 2017 4:12 am

Well folks, due to a situation, I had to place the Gataro in a way that leaves it unreasonably discouraging for anyone soloing the quests in a level appropriate way to attempt to enter the cave. This may change later on, but for the time being, you should be able to do them around the skirt of the island.
Top

Amnath
Posts: 387
Joined: Tue Aug 05, 2014 9:49 pm
Re: Tomb of Lord Tsang progress thread
  • Quote

Post by Amnath » Tue Feb 21, 2017 12:07 am

The Jin'Ka Forest is in service. I don't know if anyone ever told you there's a lot of stuff in there, but, there's a lot of stuff in there. I compacted a lot of it; it was really a lot. So if you get ready to do this line, currently The Nature of the Ulvari is just a click through, it's not a quest with quests in it--through the years, everything got in a jumble with various changes and it took quite a while to sort through the quests and set it up how it is.

To be technical, for example, SOE changed The Tomb of Lord Tsang quest by renaming it to The Legend of Lord Tsang, and then made a new quest called the Tomb of Lord Tsang, which every time they do something it makes the chunk data go missing...I guess they no longer considered it important. But this now makes the solo aspect of the chunk viable, and, considering that some of the other chunks are folded into the Martok thread, I believe all the main Kojan spots are up.

Aside from the dungeons. I'm not sure exactly what stage grouping is at, and last time I checked there was aggro through walls still, but the aggro thing should not really be an issue with places like Arks of Harmony and Gardens of Xia'liu.
Top

Amnath
Posts: 387
Joined: Tue Aug 05, 2014 9:49 pm
Re: Tomb of Lord Tsang progress thread
  • Quote

Post by Amnath » Wed Feb 22, 2017 8:59 pm

Added in the sub quests as objectives for The Nature of the Ulvari.

Created something fairly nasty so that No Guts, No Gorey can be done.

Placed a notice in the quest Strike First, Strike Hardest about not using the cave during testing.

I've adjusted many of the mobs in the open areas of the chunk; they might need a few more tweaks, but overall it should be reasonably playable at this point.
Top

Jeph
Posts: 16
Joined: Fri Feb 09, 2018 4:08 pm
Re: Tomb of Lord Tsang progress thread
  • Quote

Post by Jeph » Mon Jul 09, 2018 12:17 pm

As a Disciple (couldn't get some of the weapon quests due to class), I just completed all quests that are up in The Tomb of Lord Tsang chunk. All appear to be working as intended. Related to Jakkal's topic https://vgoemulator.net/phpBB3/viewtopic.php?f=5&t=4248, the following quests are kill and collect quests (these were not asked for in that thread so posting here just in case needed in the future):

The Ulvari Weakness - 4297
No Guts No Gorey - 8073
Collecting Resources - 6598
Tao's Idol - 6596
The Jin'ka Forest - 4306
A Light in Dark Places - 4241
Koi, Jin'ka Warden - 4322
Jien, Jin'ka Warden - 4323
Other Worldly Artifacts - 4130
Kel'Set Dar, The Axe of Ruin - 4228
Fennir, The Dragon Idols - 4229
Dakkar, The Gloom Blade - 9225
Medallion of Lord Tsang - 4549
Kel'Set Dar, The Axe of Ruin - 9245
Fennir, The Dragon Idols - 5211
Dakkar, The Gloom Blade - 9229
Top


Post Reply

7 posts • Page 1 of 1

Return to “Kojan Adventuring”

Jump to
  • Information
  • ↳   Announcements
  • ↳   Dev Chats
  • ↳   Events
  • Community
  • ↳   General Discussions
  • ↳   VGO Team Help Requests
  • ↳   Introductions
  • ↳   Game Features
  • ↳   Wish List
  • ↳   Off-Topic
  • Support
  • ↳   How-To's
  • ↳   General Support
  • ↳   Windows
  • ↳   Linux
  • Development
  • ↳   Content Development
  • ↳   Thestra Adventuring
  • ↳   Qalia Adventuring
  • ↳   Kojan Adventuring
  • ↳   Crafting/Harvesting
  • Bugs
  • ↳   Server Bugs
  • ↳   Server Bugs (Closed)
  • ↳   Content Bugs
  • ↳   Content Bugs (Closed)
  • ↳   Database Bugs
  • ↳   Tools Bugs
  • Board index
  • All times are UTC-07:00
  • Delete cookies
  • Contact us
Powered by phpBB® Forum Software © phpBB Limited
*Original Author: Brad Veryard
*Updated to 3.2 by MannixMD