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Bug 501: (Faux) Devour Strength stays in offen...

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BugTracker
Posts: 810
Joined: Wed Aug 28, 2013 9:40 am
Bug 501: (Faux) Devour Strength stays in offen...
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Post by BugTracker » Fri Apr 22, 2016 9:57 am

Bug ID       : 501 - Devour Strength stays in offen... 
Bug Date     : 2016/04/22 07:48:51
Assigned To  : Faux
Priority     : Low

Category     : VGClient
Sub-Category : Gameplay: Combat
Severity     : Standard
Reproducible : Every time
Details:
Devour Strength stays in offensive target debuff window, even after mob defeat.
Originated From World: New Telon (1)
Chunk                : Isle of Dawn (1)
Location             : -15016 19678 1431
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Faux
Developer
Developer
Posts: 1192
Joined: Tue Jan 28, 2014 7:04 pm
Re: Bug 501: (Faux) Devour Strength stays in offen...
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Post by Faux » Sat Apr 23, 2016 9:04 am

This system is still in its infancy so issues like this are going to crop up. Xinux and I discussed it and its a pretty easy fix.
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Faux
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Developer
Posts: 1192
Joined: Tue Jan 28, 2014 7:04 pm
Re: Bug 501: (Faux) Devour Strength stays in offen...
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Post by Faux » Sat Apr 30, 2016 3:11 am

The latest commit has the debuff window clearing upon target change and target clearing. The last part to do is clearing on target death.
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