Dahknarg Progression Thread
Dahknarg Progression Thread
Pathers:
Kogarth Okari
Silvermane Stoutheart
Nighthunter Feralia
Nighthunter Maln
Swiftfang Drennas
Kogath Hratri
Nighthunter Worj
Nighthunter Ghelin
Nighthunter Ukan
Nighthunter Kharu
Nighthunter Skratek
Nighthunter Kravel
Nighthunter Yaln
Nighthunter Oran
Nighthunter Nickel
Nighthunter Flam
Silvermane Gari
Swiftfang Coarr
Silvermane Feru
Nighthunter Gheris
Nighthunter Garl
Nighthunter Kharu
Random movement:
Lobo
Razor Lukani
Bonecrusher Constrictor
Timberline Hunter
Thunderhorn
Legion Wasp
Broken Fang Whelp
Broken Fang Seeker
Broken Fang Forager
Broken Fang Scout
Young Bear
Slough Griffon
Bloodhowler Raider
Bloodhowler Hunter
Bloodhowler Denwatcher
Bloodhowler Taskmaster
Bloodhowler Earthcaller
Bloodhowler Brute
Dahknarg Guard Directions Script complete. Will be adding it to the guards of Dahknarg soon.
QUESTS!! (Anything listed as "Complete" can be tested)
Rewards have not been looked into fully at this time. We're just trying to get the quests to work right now. We'll do a reward pass later.
Spirit's Rest (Outpost) Quests:
-Ghostclaw Grimaw:
Assist the Spirit Ragers - Complete
Spirit Blossom - Complete
The Broken Fang Threat - Complete
Specialized Training - Complete - This one is based on your archetype and should send you to the proper trainer for your archetype!
-Spiritrager Voler:
The History of the Spirit Ragers - Complete
The Essence of Souls - Complete
-Spiritrager Jukker:
Soul Suffering - Complete
-Spiritrager Jalgresh:
Hunt the Soul Eater - Complete
-Swiftfang Kovr:
Gnolls Amok - Complete
Resource Denial - Complete
-Nighthunter Karnom
-Broken Fang Alpha - Complete
-Swiftfang Rikor
-Young Bear Pelts - Complete
Nighthunter Jarkholdt
-Broken Fang Steel - Complete
-Report to Dahknarg - Complete
Ragged Parchment (Item that starts a quest)
Bloodhowler Plans - Complete
Nighthunter Prisoner:
Broken Fang Captive - Complete
I believe these are -all- the outpost quests for Spirit's Rest. Please let me know if I missed any. I have not started the Dahknarg quests yet, but all the starter/newbie quests should be in up until you are sent to Dahknarg
Dahknarg Quests:
Nighthunter Mikah:
Cull the Pack (Complete) (No Prerequisite quest set yet if any exist)
Lobo Head (Complete) (No Prerequisite quest set yet if any exist)
Dahknarg's True Enemy (Complete) (No Prerequisite quest set yet if any exist)
Nighthunter Marudak:
Bear Skins (Complete) (No Prerequisite quest set yet if any exist)
Forrah's Patrol - (Complete) (No Prerequisite quest set yet if any exist) (Compass positions don't work)
Further Training - Should be complete. No Prerequisite quest set yet if any exist. Dialogue might need a good pass over, looking at it as many times as I did, I probably missed something. This is only available for the original Dahknarg classes (Rogue, Ranger, DK, Warrior, Druid, Necro and Shaman.
Ghostclaw Noama
Paint (Complete) (No Prerequisite quest set yet if any exist)
Leave Your Mark - (Complete) Prereq: Paint
Swiftfang Drennas
Bloodhowler Weapons - Complete (No Prerequisite quest set yet if any exist)
Nighthunter Varin
Bloodhowler Defenses - Complete (No Prerequisite quest set yet if any exist)
The Foreman - Complete (No Prerequisite quest set yet if any exist)
Bloodhowler Threat - Complete (No Prerequisite quest set yet if any exist)
Ghostclaw Inia
Herding Cats - Complete (No Prerequisite quest set yet if any exist)
Swiftfang Aladar:
The East Gate - Complete (No Prerequisite quest set yet if any exist)
The Clans - Complete (No Prerequisite quest set yet if any exist)
Silvermane Hador:
Rites of Passage: Complete: "The Clans" is the Prerequisite for it.
Master Swiftfang Valus:
Proving Yourself - Complete: Rites of Passage is the Prerequisite for it
Proving Your Strength - Complete: Proving Yourself is the Prerequisite for it.
The Offering - Complete: Proving Your Strength is the Prerequisite for it.
You get your title in the end, yay! (Right now not limited to Vulmane)
Master Ghostclaw Javius:
Proving Clan Devotion - Complete: Rites of Passage is the Prerequisite for it
Proving Your Strength - Complete: Proving Clan Devotion is the Prerequisite for it.
The Offering - Complete: Proving Your Strength is the Prerequisite for it.
You get your title in the end, yay! (Right now not limited to Vulmane)
Master Nighthunter Koruktar:
Clan Loyalty - Complete: Rites of Passage is the Prerequisite for it.
Proving Your Strength - Complete: Clan Loyalty is the Prerequisite for it.
The Offering - Complete: Proving Your Strength is the Prerequisite for it.
You get your title in the end, yay! (Right now not limited to Vulmane)
Silvermane Dakken
Bloodhowler Technology - Complete (No Prerequisite quest set yet if any exist)
Stop The Flow - Complete (No Prerequisite quest set yet if any exist)
Nighthunter Volas:
Bloodhowler Raids - Complete (No Prerequisite quest set yet if any exist)
The Eastern Outpost - Complete (No Prerequisite quest set yet if any exist)
Okhnom's Supplies: The Delivery - Complete (This entire questline to Vault of Heroes is finished).
Nighthunter Jerl:
Bloodhowler Attack - Complete (No Prerequisite quest set yet if any exist)
Lieutenants - Complete (No Prerequisite quest set yet if any exist)
The Bloodletter - Complete (No Prerequisite quest set yet if any exist)
Ghostclaw Drehn:
Vulmane Captives - Complete (No Prerequisite quest set yet if any exist)
Okhnom's Supplies: Find Shalen - Complete
Shalen Kule:
Okhnom's Supplies: Clearing the Way
Halgarad Quests for Vulmane starting in Dahknarg (For Okhnom's Supplies)
Armol Furth:
Okhnom's Supplies: Stolen Supplies - Complete
Shaman Krat:
Okhnom's Supplies: Final Delivery - Complete
Diplomacy Quests: Note: Dahknarg's Diplomacy is missing several parleys. It cannot be completed at this time. You can do the quests that are available if you wish, but you need not bug report the ones that are listed here as not working properly.
Swiftfang Torsh:
Becoming a Diplomat - Complete
Statements - Complete
What Station Is This Again? - Complete
Rock and Roll - Complete - (I believe that this quest had a dialogue window that popped up and gave you info after clicking the boulder, but I can't find any code that allows us to do that at this time. In the meantime, I have it sent to your chat window instead.)
A Call From The Otherworld - Complete
Silvermane Varry:
Wolfen Ways - This quest is up but not working properly. I have set this up so you do one parley with Silvermane Varry. You'll see the parley itself is not meant for her and is somewhat messed up (especially where she repeats her name). I cannot fix this at this time, nor can I add on the other parleys. Please just do the parley with her and turn in with Swiftfang Torsh to continue the Dahknarg diplomacy quests.
Ghostclaw Kurlosh
Caging the Wind - This quest is up but not working properly. It is another instance of multiple parleys for a single quest. The second parley is not available.
Harvesting Quests:
Swiftfang Hrolf:
Harvest a Sapling Log - Complete
Harvest a Sapling Timber - Complete
Harvesting Skills - Complete
Designer's thoughts: Dahknarg is missing a lot of stuff that is normal for towns to have. And in the future, with permission, I would like to add some things to Dahknarg. Right now Dahknarg feels like it was either overlooked, or was incomplete and abandoned by the original developers. I want to rectify this. So my proposed changes are:
1. Add all the trainers to Dahknarg's city.
2. Add civic diplo, and give it some bonuses that are only found in one or two other cities.
3. Add a simple mount vendor (regular lowbie horses).
4. A couple of crafting quests.
Kogarth Okari
Silvermane Stoutheart
Nighthunter Feralia
Nighthunter Maln
Swiftfang Drennas
Kogath Hratri
Nighthunter Worj
Nighthunter Ghelin
Nighthunter Ukan
Nighthunter Kharu
Nighthunter Skratek
Nighthunter Kravel
Nighthunter Yaln
Nighthunter Oran
Nighthunter Nickel
Nighthunter Flam
Silvermane Gari
Swiftfang Coarr
Silvermane Feru
Nighthunter Gheris
Nighthunter Garl
Nighthunter Kharu
Random movement:
Lobo
Razor Lukani
Bonecrusher Constrictor
Timberline Hunter
Thunderhorn
Legion Wasp
Broken Fang Whelp
Broken Fang Seeker
Broken Fang Forager
Broken Fang Scout
Young Bear
Slough Griffon
Bloodhowler Raider
Bloodhowler Hunter
Bloodhowler Denwatcher
Bloodhowler Taskmaster
Bloodhowler Earthcaller
Bloodhowler Brute
Dahknarg Guard Directions Script complete. Will be adding it to the guards of Dahknarg soon.
QUESTS!! (Anything listed as "Complete" can be tested)
Rewards have not been looked into fully at this time. We're just trying to get the quests to work right now. We'll do a reward pass later.
Spirit's Rest (Outpost) Quests:
-Ghostclaw Grimaw:
Assist the Spirit Ragers - Complete
Spirit Blossom - Complete
The Broken Fang Threat - Complete
Specialized Training - Complete - This one is based on your archetype and should send you to the proper trainer for your archetype!
-Spiritrager Voler:
The History of the Spirit Ragers - Complete
The Essence of Souls - Complete
-Spiritrager Jukker:
Soul Suffering - Complete
-Spiritrager Jalgresh:
Hunt the Soul Eater - Complete
-Swiftfang Kovr:
Gnolls Amok - Complete
Resource Denial - Complete
-Nighthunter Karnom
-Broken Fang Alpha - Complete
-Swiftfang Rikor
-Young Bear Pelts - Complete
Nighthunter Jarkholdt
-Broken Fang Steel - Complete
-Report to Dahknarg - Complete
Ragged Parchment (Item that starts a quest)
Bloodhowler Plans - Complete
Nighthunter Prisoner:
Broken Fang Captive - Complete
I believe these are -all- the outpost quests for Spirit's Rest. Please let me know if I missed any. I have not started the Dahknarg quests yet, but all the starter/newbie quests should be in up until you are sent to Dahknarg
Dahknarg Quests:
Nighthunter Mikah:
Cull the Pack (Complete) (No Prerequisite quest set yet if any exist)
Lobo Head (Complete) (No Prerequisite quest set yet if any exist)
Dahknarg's True Enemy (Complete) (No Prerequisite quest set yet if any exist)
Nighthunter Marudak:
Bear Skins (Complete) (No Prerequisite quest set yet if any exist)
Forrah's Patrol - (Complete) (No Prerequisite quest set yet if any exist) (Compass positions don't work)
Further Training - Should be complete. No Prerequisite quest set yet if any exist. Dialogue might need a good pass over, looking at it as many times as I did, I probably missed something. This is only available for the original Dahknarg classes (Rogue, Ranger, DK, Warrior, Druid, Necro and Shaman.
Ghostclaw Noama
Paint (Complete) (No Prerequisite quest set yet if any exist)
Leave Your Mark - (Complete) Prereq: Paint
Swiftfang Drennas
Bloodhowler Weapons - Complete (No Prerequisite quest set yet if any exist)
Nighthunter Varin
Bloodhowler Defenses - Complete (No Prerequisite quest set yet if any exist)
The Foreman - Complete (No Prerequisite quest set yet if any exist)
Bloodhowler Threat - Complete (No Prerequisite quest set yet if any exist)
Ghostclaw Inia
Herding Cats - Complete (No Prerequisite quest set yet if any exist)
Swiftfang Aladar:
The East Gate - Complete (No Prerequisite quest set yet if any exist)
The Clans - Complete (No Prerequisite quest set yet if any exist)
Silvermane Hador:
Rites of Passage: Complete: "The Clans" is the Prerequisite for it.
Master Swiftfang Valus:
Proving Yourself - Complete: Rites of Passage is the Prerequisite for it
Proving Your Strength - Complete: Proving Yourself is the Prerequisite for it.
The Offering - Complete: Proving Your Strength is the Prerequisite for it.
You get your title in the end, yay! (Right now not limited to Vulmane)
Master Ghostclaw Javius:
Proving Clan Devotion - Complete: Rites of Passage is the Prerequisite for it
Proving Your Strength - Complete: Proving Clan Devotion is the Prerequisite for it.
The Offering - Complete: Proving Your Strength is the Prerequisite for it.
You get your title in the end, yay! (Right now not limited to Vulmane)
Master Nighthunter Koruktar:
Clan Loyalty - Complete: Rites of Passage is the Prerequisite for it.
Proving Your Strength - Complete: Clan Loyalty is the Prerequisite for it.
The Offering - Complete: Proving Your Strength is the Prerequisite for it.
You get your title in the end, yay! (Right now not limited to Vulmane)
Silvermane Dakken
Bloodhowler Technology - Complete (No Prerequisite quest set yet if any exist)
Stop The Flow - Complete (No Prerequisite quest set yet if any exist)
Nighthunter Volas:
Bloodhowler Raids - Complete (No Prerequisite quest set yet if any exist)
The Eastern Outpost - Complete (No Prerequisite quest set yet if any exist)
Okhnom's Supplies: The Delivery - Complete (This entire questline to Vault of Heroes is finished).
Nighthunter Jerl:
Bloodhowler Attack - Complete (No Prerequisite quest set yet if any exist)
Lieutenants - Complete (No Prerequisite quest set yet if any exist)
The Bloodletter - Complete (No Prerequisite quest set yet if any exist)
Ghostclaw Drehn:
Vulmane Captives - Complete (No Prerequisite quest set yet if any exist)
Okhnom's Supplies: Find Shalen - Complete
Shalen Kule:
Okhnom's Supplies: Clearing the Way
Halgarad Quests for Vulmane starting in Dahknarg (For Okhnom's Supplies)
Armol Furth:
Okhnom's Supplies: Stolen Supplies - Complete
Shaman Krat:
Okhnom's Supplies: Final Delivery - Complete
Diplomacy Quests: Note: Dahknarg's Diplomacy is missing several parleys. It cannot be completed at this time. You can do the quests that are available if you wish, but you need not bug report the ones that are listed here as not working properly.
Swiftfang Torsh:
Becoming a Diplomat - Complete
Statements - Complete
What Station Is This Again? - Complete
Rock and Roll - Complete - (I believe that this quest had a dialogue window that popped up and gave you info after clicking the boulder, but I can't find any code that allows us to do that at this time. In the meantime, I have it sent to your chat window instead.)
A Call From The Otherworld - Complete
Silvermane Varry:
Wolfen Ways - This quest is up but not working properly. I have set this up so you do one parley with Silvermane Varry. You'll see the parley itself is not meant for her and is somewhat messed up (especially where she repeats her name). I cannot fix this at this time, nor can I add on the other parleys. Please just do the parley with her and turn in with Swiftfang Torsh to continue the Dahknarg diplomacy quests.
Ghostclaw Kurlosh
Caging the Wind - This quest is up but not working properly. It is another instance of multiple parleys for a single quest. The second parley is not available.
Harvesting Quests:
Swiftfang Hrolf:
Harvest a Sapling Log - Complete
Harvest a Sapling Timber - Complete
Harvesting Skills - Complete
Designer's thoughts: Dahknarg is missing a lot of stuff that is normal for towns to have. And in the future, with permission, I would like to add some things to Dahknarg. Right now Dahknarg feels like it was either overlooked, or was incomplete and abandoned by the original developers. I want to rectify this. So my proposed changes are:
1. Add all the trainers to Dahknarg's city.
2. Add civic diplo, and give it some bonuses that are only found in one or two other cities.
3. Add a simple mount vendor (regular lowbie horses).
4. A couple of crafting quests.

Re: Dahknarg Progression Thread
Issues so far:
These are issues that I found while testing. I don't have time to fix them right now so I'll look into it as soon as I have time. Some of these, I'm not sure we can fix.
- Only "Assist the Spiritragers" has a Prerequisite quest. The others have not been assigned yet. (So you can grab them all) All Pre-Reqs are set up.
- They are not level locked (A level 1 can grab the red-shield quests) - Devs will have to attend to this one
- Bloodhowler Plans: Jarkholdt should not offer "Bloodhowler Plans". That comes from the ragged parchment. Fixed
- The Broken Fang Threat: Karnom is no longer at the outpost 'south of Spirit's Rest'. The VG live devs moved him across the path from Grimaw. The text is misleading. Fixed
- Resource Denial: Looks like the pre-req might be Gnolls Amok. Will check later.
- Resource Denial: Barrels don't sparkle This was just me, apparently
-Grimaw has a quest shield even after doing all his quests. - Known issue. Devs will have to fix.
These are issues that I found while testing. I don't have time to fix them right now so I'll look into it as soon as I have time. Some of these, I'm not sure we can fix.

Re: Dahknarg Progression Thread
No quests are level-locked at this point.
Re: Dahknarg Progression Thread
Alright guys, the first quests in Spirit's Rest (Dahknarg's newbie player outpost) are up! It ends with "Report to Dahknarg" (I haven't had time to set anything else up). But you can play up to that point!
Feel free to play and let me know if you run into any problems!
KNOWN ISSUES:
1. Shields still show up over some NPCs even if they have no quest.
2. The quests are not level locked, you can pick up red shield quests.
3. Sometimes the sparklies don't work over relevant clickable objects. I haven't seen any persist after a quest is complete or an object is clicked, but if it happens, let us know.
Feel free to play and let me know if you run into any problems!
KNOWN ISSUES:
1. Shields still show up over some NPCs even if they have no quest.
2. The quests are not level locked, you can pick up red shield quests.
3. Sometimes the sparklies don't work over relevant clickable objects. I haven't seen any persist after a quest is complete or an object is clicked, but if it happens, let us know.

Re: Dahknarg Progression Thread
Lots of quests now available in Dahknarg itself. See the first post for all the listings.

Re: Dahknarg Progression Thread
The Ghostclaw "Healer" quest starting with "The Clans" should work. The Swiftfang quest starting with "The Clans" should also work. I have not done the Nighthunter one, or the caster one for Ghostclaws yet.
In addition, the Swiftfang Tunic is not in the item listing, so I'll probably have to make that when we get the okay to make armor/rewards. Here's the stats for it:
Swiftfang Tunic
Item Level 8(Common)
Medium Chest Armor
Armor Class 29
+36 Hit Points
+5 Strength
Class: BRD PAL CLR INQ BER MNK
RNG DRK ROG SHM DSC
A breastplate issued to Swiftfang scouts.
In addition, the Swiftfang Tunic is not in the item listing, so I'll probably have to make that when we get the okay to make armor/rewards. Here's the stats for it:
Swiftfang Tunic
Item Level 8(Common)
Medium Chest Armor
Armor Class 29
+36 Hit Points
+5 Strength
Class: BRD PAL CLR INQ BER MNK
RNG DRK ROG SHM DSC
A breastplate issued to Swiftfang scouts.

Re: Dahknarg Progression Thread
All the known quests in Dahknarg are done! DOONNEE! Come check them out!
Please note: The quests were set up rather 'as is'. The compass locations were not looked into. Spawned things currently do not work. Some of the rewards are missing or not available. Otherwise, the quests work, as in you can do the thing and complete them!
Please note: The quests were set up rather 'as is'. The compass locations were not looked into. Spawned things currently do not work. Some of the rewards are missing or not available. Otherwise, the quests work, as in you can do the thing and complete them!

Re: Dahknarg Progression Thread
So we have spawns working now, yaaaaay! That means the Broken Fang Ambushers actually ambush. And the painted rock spawns. And Yuan spawns in "The Offering".
There's just one problem. No one recorded Yuan's rant against his son. I have no idea what he said so I put in some placeholder text for now. If *anyone* has Yuan's rant after you pour the blood in "The Offering", I really, really need it. I want to keep this as authentic as possible, and we don't have this text in the database at all.
There's just one problem. No one recorded Yuan's rant against his son. I have no idea what he said so I put in some placeholder text for now. If *anyone* has Yuan's rant after you pour the blood in "The Offering", I really, really need it. I want to keep this as authentic as possible, and we don't have this text in the database at all.

Re: Dahknarg Progression Thread
I've just finished the Dahknarg Guard Directions script. I tried to look over it to make sure it worked but I've been staring at this thing for hours. So hopefully some kind soul will look over it soon to make sure it all works and it points to the right people in Dahknarg. (And doesn't mention other NPCs in other towns).
I'm in the process of adding them to the guards right now. So they won't all have it soon. If you want to test, hail Nighthunter Yikort at .move -6327 -42214 17528
Dahknarg has a million guards/nighthunters. So I'm just going to put them primarily on the stationary guards.
Edit:
Okay, most of the "Nighthunters" that appear to be guardsman or patrolling have the direction script. I left some without it (LIke the ones pathing together as I didn't want their pathing to get interrupted) and one guy that tells you not to make trouble but doesn't stop on his way.
Any nighthunter that doesn't look like it's guarding something doesn't have the directions.
I'm in the process of adding them to the guards right now. So they won't all have it soon. If you want to test, hail Nighthunter Yikort at .move -6327 -42214 17528
Dahknarg has a million guards/nighthunters. So I'm just going to put them primarily on the stationary guards.
Edit:
Okay, most of the "Nighthunters" that appear to be guardsman or patrolling have the direction script. I left some without it (LIke the ones pathing together as I didn't want their pathing to get interrupted) and one guy that tells you not to make trouble but doesn't stop on his way.
Any nighthunter that doesn't look like it's guarding something doesn't have the directions.

Re: Dahknarg Progression Thread
I am just *starting* to figure out how Diplomacy works. So even though Swiftfang Torsh will have a Diplo quest does not mean you can do it. I'll post when the quests are complete and ready for testing.
