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Bug 415: (zippyzee) shinies above quest plant pers...

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BugTracker
Posts: 810
Joined: Wed Aug 28, 2013 9:40 am
Bug 415: (zippyzee) shinies above quest plant pers...
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Post by BugTracker » Wed Feb 03, 2016 9:56 pm

Bug ID       : 415 - shinies above quest plant pers... 
Bug Date     : 2016/02/03 12:35:41
Assigned To  : Xinux
Priority     : Low

Category     : VGClient
Sub-Category : Graphics: Particle Effects
Severity     : Minor (e.g. Cosmetic)
Reproducible : Only seen once
Details:
shinies above quest plant persist after quest completed

Originated From World: New Telon (1)
Chunk                : Isle of Dawn (1)
Location             : -12490 18482 1060

Entered on Feb 03, 2016 07:42 by Moldew
Thought this was fixed before?
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BugTracker
Posts: 810
Joined: Wed Aug 28, 2013 9:40 am
Bug 415: (zippyzee) shinies above quest plant pers... (Re-as
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Post by BugTracker » Wed Feb 03, 2016 10:35 pm

Bug ID       : 415 - shinies above quest plant pers... (Re-assigned)
Bug Date     : 2016/02/03 12:35:41
Reassigned To: zippyzee
Priority     : Low

Category     : VGClient
Sub-Category : Graphics: Particle Effects
Severity     : Minor (e.g. Cosmetic)
Reproducible : Only seen once
Details:
shinies above quest plant persist after quest completed

Originated From World: New Telon (1)
Chunk                : Isle of Dawn (1)
Location             : -12490 18482 1060

Entered on Feb 03, 2016 07:42 by Moldew
Thought this was fixed before?
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zippyzee
Developer
Developer
Posts: 1240
Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 415: (zippyzee) shinies above quest plant pers...
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Post by zippyzee » Thu Feb 04, 2016 7:23 am

This is handled completely differently right now, and the new build is just taking effect. If this happens again, I need to know if it is on all flowers or just specific ones. I can't see shinies on my client, for some reason, so it is hard to pinpoint the cause.
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Xinux
Project Leader
Project Leader
Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: Bug 415: (zippyzee) shinies above quest plant pers...
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Post by Xinux » Thu Feb 04, 2016 2:41 pm

It seems to be hit or miss. The sparkles would go away on about 1 out of 3 tries.
There is also the issue of plant's that the client does not know about yet not getting sparkles
when you get into range of them.
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zippyzee
Developer
Developer
Posts: 1240
Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 415: (zippyzee) shinies above quest plant pers...
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Post by zippyzee » Thu Feb 04, 2016 2:43 pm

I still have some sparkle detective work to do. I'm moving on to another quest that has an interactive that should not display sparkles (Tablet of Hirak Sun) and another interactive that does (Dead Hobgoblin). I will look in the logs to see specifically how that is being handled.

It is the quest "Thief of the Night".
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Xinux
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Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: Bug 415: (zippyzee) shinies above quest plant pers...
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Post by Xinux » Thu Feb 04, 2016 2:45 pm

Also since it is kinda related if i abandon the quest "They hate the smell" the sparkles still stay above the plant and Veteran Sixfish icon above his head does not change to show that i have a quest available again.
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zippyzee
Developer
Developer
Posts: 1240
Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 415: (zippyzee) shinies above quest plant pers...
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Post by zippyzee » Fri Feb 05, 2016 9:06 am

Good to know. I will have to consider some alternatives on handling this as I go along.
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zippyzee
Developer
Developer
Posts: 1240
Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 415: (zippyzee) shinies above quest plant pers...
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Post by zippyzee » Fri Feb 05, 2016 1:53 pm

They should go away now when abandoning a quest. I'm forcing it. Normally they go away when the objective has been completed that needs them. Still figuring out the sparkle-dealy, but the interact icons should behave properly.
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