Bug 398: (Xinux) Water in current chunk is not ...
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BugTracker
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Bug 398: (Xinux) Water in current chunk is not ...
Bug ID : 398 - Water in current chunk is not ... Bug Date : 2016/01/26 07:20:49 Assigned To : Xinux Priority : Low Category : VGClient Sub-Category : Gameplay: Pathing Severity : Standard Reproducible : Every timeDetails:
Water in current chunk is not swimmable; you simply run through it, gravitating towards the bottom
Originated From World: New Telon (1) Chunk : Isle of Dawn (280) Location : -21658 -52182 -638
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BugTracker
- Posts: 810
- Joined: Wed Aug 28, 2013 9:40 am
Bug 399: (Xinux) water in this chunk is not swi...
Bug ID : 399 - water in this chunk is not swi... Bug Date : 2016/01/26 07:23:45 Assigned To : Xinux Priority : Low Category : VGClient Sub-Category : Gameplay: Pathing Severity : Standard Reproducible : Every timeDetails:
water in this chunk is not swimmable. you simply gravitate towards the bottom of the lake and display a running animation. also, animations in this chunk halt and stutter sometimes.
Originated From World: New Telon (1) Chunk : Isle of Dawn (273) Location : 74005 342 122
Entered on Feb 02, 2016 09:58 by Moldew
Merged two bugs.
Re: Bug 398: (Xinux) Water in current chunk is not ...
280 and 273 were never developed on live so not much we can do about that since it is a client issue so this can be closed.