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Invalid clients

Closed Server Bugs

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Xinux
Project Leader
Project Leader
Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Invalid clients
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Post by Xinux » Tue Sep 08, 2015 10:45 am

Server appears to be holding on to invalid clients for some reason.

Code: Select all

10:41:30.849 I Console  Character    Character_id    Account_id    Chunk_id
10:41:30.850 I Console  ---------------------------------------------------
clients
10:42:10.288 I UDP      Account Name: ,  Account ID: 0,  IP Address: 50.xxxxxxxx
10:42:10.289 I UDP      Account Name: ,  Account ID: 0,  IP Address: 24.xxxxxxxxx
10:42:10.291 I UDP      Account Name: Immerdin,  Account ID: 38,  IP Address: 77.xxxxxxxx
who
10:42:28.771 I Console  Character    Character_id    Account_id    Chunk_id
10:42:28.773 I Console  ---------------------------------------------------
who
10:44:07.001 I Console  Character    Character_id    Account_id    Chunk_id
10:44:07.002 I Console  ---------------------------------------------------
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John Adams
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Posts: 4582
Joined: Wed Aug 28, 2013 9:40 am
Location: Phoenix, AZ.
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Re: Invalid clients
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Post by John Adams » Tue Sep 08, 2015 11:27 am

I found these are people who /camp and sit at Character Select.

And is the issue I've complained about for over a year, about how we "hold onto" world connections, which is the root cause of a dozen of our connectivity issues.
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Moldew
Content Designer
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Posts: 670
Joined: Sat May 24, 2014 10:51 am
Location: Seattle, WA
Re: Invalid clients
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Post by Moldew » Tue Sep 08, 2015 2:01 pm

Those are both me btw. (50 and 24)

I'm frequently connected to two networks. Earlier today I disconnected one of my networks while I was online. What happens when I do that?

At no point did I camp and leave myself and char select - was in game whole time...
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
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