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Bug 257: (Xinux) Mob Faction not right on Offensive Target w

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BugTracker
Posts: 810
Joined: Wed Aug 28, 2013 9:40 am
Bug 257: (Xinux) Mob Faction not right on Offensive Target w
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Post by BugTracker » Tue Aug 25, 2015 3:45 pm

Bug ID       : 257 - Mob Faction not right on Offensive Target window 
Bug Date     : 2015/08/08 08:21:47
Assigned To  : Xinux
Priority     : Low

Category     : VGClient
Sub-Category : Gameplay: Other
Severity     : Standard
Reproducible : Every time
Details:
The Azebaj Drone at the Azebaj hive has a yellow name over his head, but his name is red in the offensive target window. Azebaj elsewhere are agro'ing me, but these do not. Spawn_id=930283, faction is 362.
Originated From World: New Telon (1)
Chunk                : Qa Riverbank (93)
Location             : 8711 -20030 1960

Assigned this to Xinux to check quickly if it's just a packet/struct issue, or if a simple value is wrong being sent to the client for OffTar window. If it's code, it can wait for a dev.
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zippyzee
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Developer
Posts: 1240
Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 257: (Xinux) Mob Faction not right on Offensive Targ
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Post by zippyzee » Tue Aug 25, 2015 5:21 pm

I can say that I would not expect that system to be fully working, as I've put in just enough to give players some aggro warning. There's definitely some work left to do on target colors and so on. Feel free to look at it; I believe a good chunk of it is in WorldCharacter.cpp.
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