Bug 202: (Xinux) Close dialog when vendor screen appears
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Bug 202: (Xinux) Close dialog when vendor screen appears
Bug ID : 202 - Close dialog when vendor screen appears Bug Date : 2015/07/01 07:12:42 Assigned To : Xinux Priority : Low Category : VGClient Sub-Category : Graphics: Other Severity : Standard Reproducible : Every timeDetails:
1. Chat with an exchange broker.
2. Tell him/her you want to browse the loca market.
3. The market window will pop up, and the original dialog remains open.
I don't know if this is a bug or not, but wanted to mention/bug it in case that dialog is supposed to close.
Originated From World: New Telon (1) Chunk : Khal (85) Location : -5883 -47535 1546
Entered on Jul 02, 2015 19:07 by John Adams
Need community feedback on this UI behavior. Moldy might be smoking the good stuff.
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Bug 207: (Xinux) Merchant windows stay up even ...
Bug ID : 207 - Merchant windows stay up even ... Bug Date : 2015/07/01 07:43:43 Assigned To : Xinux Priority : Low Category : VGClient Sub-Category : Gameplay: Inventory Severity : Severe (e.g. Exploitable) Reproducible : Every timeDetails:
Merchant windows stay up even when way out of range, same goes for broker
Originated From World: New Telon (1) Chunk : Khal (85) Location : -2977 -49777 1552
Re: Bug 202: (Xinux) Close dialog when vendor screen appears
Well, it is legal here after all...
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
But sometimes it makes no sense.
Refridgerator.
Re: Bug 202: (Xinux) Close dialog when vendor screen appears
All vendor/training/exchange windows are suppose to close after a certain distance from the npc. This has not been coded yet.
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Bug 230: (Xinux) Close Merchant, Close Inventory
Bug ID : 230 - when closing merchant window, ... Bug Date : 2015/07/17 04:56:53 Assigned To : Xinux Priority : Low Category : VGClient Sub-Category : Gameplay: Trade Severity : Minor (e.g. Cosmetic) Reproducible : Every timeDetails:
when closing merchant window, inventory is supposed to close with it.
Originated From World: New Telon (1) Chunk : New Targonor (141) Location : -46721 23625 36516
Entered on Jul 23, 2015 17:07 by John Adams
Is this true? I thought we had this discussion before.
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Re: Bug 202: (Xinux) Close dialog when vendor screen appears
I think it's time to fix this one, guys. Getting too many bugs about the same thing. How hard can this be?
Re: Bug 202: (Xinux) Close dialog when vendor screen appears
Ok so here is what will need to happen.
When you start a merchant transaction the client flags itself MerchantTransactionStarted = True and we are going to have to do something similar to that on the server side for the following scenarios.
1. Move past a certain distance from the npc. The distance we could probably just use the MaxInteractionDistance rule we have.
2. Change offensive target while in a merchant transaction
3. Not sure on this one but maybe go into combat?
Basically we need to check IF MerchantTransactionStarted = 1 then send the following two opcodes to the client.
OP_ServerNotInterestedResponse and OP_ServerNotInterestedResponse3
Here is a screenshot of the game variable.
When you start a merchant transaction the client flags itself MerchantTransactionStarted = True and we are going to have to do something similar to that on the server side for the following scenarios.
1. Move past a certain distance from the npc. The distance we could probably just use the MaxInteractionDistance rule we have.
2. Change offensive target while in a merchant transaction
3. Not sure on this one but maybe go into combat?
Basically we need to check IF MerchantTransactionStarted = 1 then send the following two opcodes to the client.
OP_ServerNotInterestedResponse and OP_ServerNotInterestedResponse3
Code: Select all
-- OP_ServerNotInterestedResponse --
7/19/2014 17:23:05
69.174.203.17 -> 192.168.1.3
0000 02 00 84 02 00 00 01 00 00 00 03 ...........
-- OP_ServerNotInterestedResponse3 --
7/19/2014 17:23:05
69.174.203.17 -> 192.168.1.3
0000 02 00 9A 02 00 00 01 00 00 00 03 ...........
Here is a screenshot of the game variable.
Re: Bug 202: (Xinux) Close dialog when vendor screen appears
The last bug report is a little different. It's talking about closing your inventory (bags) when you finish with a merchant. That's something for me to look into.