Bug 223: (zippyzee) While chunking from Tursh Vill...
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Bug 223: (zippyzee) While chunking from Tursh Vill...
Bug ID : 223 - While chunking from Tursh Vill... Bug Date : 2015/07/05 09:52:15 Assigned To : zippyzee Priority : High Category : VGClient Sub-Category : Gameplay: Other Severity : Standard Reproducible : Only seen onceDetails:
While chunking from Tursh Village into Three Rivers I wound up being moved under the ground to what appeared to be a random chunk in northern Thestra. From then on, every time I tried to .rift, mount, or dismount, I would be moved to a different chunk, usually near the corner of a chunk, and I would get a message that the area is down or unavailable. After a while of fiddling around, the client crashed. When I came back, I was fine and have been fine since then. I had never seen that while playing released VG, so I am guessing it was something server side, even if the client eventually crashed.
Originated From World: New Telon (1) Chunk : Three Rivers Village (143) Location : -20374 -86042 42215
Entered on Jul 10, 2015 17:07 by Xinux
At some point during the .rift the client got desync from the server which cause it go crazy.
Entered on Jul 11, 2015 09:07 by John Adams
There is also a known issue with certain items being worn by players causing problems during chunking or being visible in a chunk. I thought this was solved, but I'll post it for Zippyzee anyway so he can comment.
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Re: Bug 223: (zippyzee) While chunking from Tursh Vill...
While this is a "seen only once", I am making it High due to the oddity with some gear being worn and throwing characters all over (and under) the world. Zippy fixed this a while back, I think, or Xinux found the data in the Items that caused it. Need to ensure it's data and not world code for this anomaly.
Moldew had it happening on Targonor recently, too, until he took off some piece of gear. Can't remember what.
Moldew had it happening on Targonor recently, too, until he took off some piece of gear. Can't remember what.
Re: Bug 223: (zippyzee) While chunking from Tursh Vill...
The wearing certain items should not be causing it, at least not in the way it was before. Before there were items that had no appearance data that we were instructing to "draw".
This will have to be something we can see as reproducible and identify if a particular item is causing it, and then look into it.
This will have to be something we can see as reproducible and identify if a particular item is causing it, and then look into it.