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Bug 195: (Xinux) Chunking, severe lag

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BugTracker
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Bug 195: (Xinux) Chunking, severe lag
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Post by BugTracker » Thu Jul 02, 2015 6:39 pm

Bug ID       : 195 - Chunking, severe lag 
Bug Date     : 2015/07/01 06:49:48
Assigned To  : Xinux
Priority     : Medium

Category     : VGClient
Sub-Category : Gameplay: Region
Severity     : Standard
Reproducible : Only seen once
Details:
Hi,

Zoning in from Lomshir to Lomshir plains (on my way to Khal) I experienced severe lag. I'd go forward for about 1/2 a second, and it would take 1.5 to 2 seconds for me to move forward again. Logged out to desktop and back in to see if it would solve it, but it didn't. I had no mount/gear equipped at the time, and haven't experienced it since.
Originated From World: New Telon (1)
Chunk                : Cragwind Ridge (58)
Location             : -6542 16810 34127

Entered on Jul 02, 2015 19:07 by John Adams
Xinux is our premiere packet analyzer, I'd like to ask him to run a collect while he passes through a number of chunks mentioned in this bug to see if he can replicate a packet sequence issue. It's likely just consumer internet lag at a distance.
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Xinux
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Re: Bug 195: (Xinux) Chunking, severe lag
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Post by Xinux » Fri Jul 03, 2015 9:21 am

Yea there is something wrong with Lomshir Plain it get the studder lag no matter when you chunk in from.
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Xinux
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Re: Bug 195: (Xinux) Chunking, severe lag
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Post by Xinux » Fri Jul 03, 2015 9:51 am

Ok this is fixed on NT.

Spawn id 760028 had a jacked up drawscale setting.
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