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NT Crash Thread

Closed Server Bugs

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rottstein
Posts: 42
Joined: Sat Aug 31, 2013 11:28 am
Re: NT Crash Thread
  • Quote

Post by rottstein » Sun Mar 29, 2015 3:55 pm

Welp, I can tell you I did not do any guild related commands when that happened. Although my non-sunset client might be to blame.
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Xinux
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Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: NT Crash Thread
  • Quote

Post by Xinux » Sun Mar 29, 2015 4:53 pm

That actually makes sense depending on how old the client is it probably tried sending a different opcode then what the server expected.
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Xinux
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Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: NT Crash Thread
  • Quote

Post by Xinux » Wed Apr 08, 2015 10:48 am

Code: Select all

 	ntdll.dll!77bb8277()	Unknown
 	[Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll]	
>	WorldServer.exe!Mutex::ReadLock() Line 99	C++
 	WorldServer.exe!UDPServer::GetClient(unsigned int account_id) Line 196	C++
 	WorldServer.exe!ChunkServer::GetClient(unsigned int account_id) Line 290	C++
 	WorldServer.exe!UDPServer::KickDupeClients(unsigned int account_id, unsigned int connection_id) Line 270	C++
 	WorldServer.exe!Net::HandleCharacterSelected(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 562	C++
 	WorldServer.exe!Net::Process() Line 179	C++
 	WorldServer.exe!main(int argc, char * * argv) Line 227	C++
 	WorldServer.exe!__tmainCRTStartup() Line 241	C
 	WorldServer.exe!mainCRTStartup() Line 164	C
 	kernel32.dll!7694338a()	Unknown
 	ntdll.dll!77b49f72()	Unknown
 	ntdll.dll!77b49f45()	Unknown

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Xinux
Project Leader
Project Leader
Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: NT Crash Thread
  • Quote

Post by Xinux » Fri Apr 10, 2015 9:33 am

Again

Code: Select all

 	ntdll.dll!77bb8277()	Unknown
 	[Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll]	
 	WorldServer.exe!Mutex::ReadLock() Line 99	C++
 	WorldServer.exe!UDPServer::GetClient(unsigned int account_id) Line 196	C++
 	WorldServer.exe!ChunkServer::GetClient(unsigned int account_id) Line 290	C++
>	WorldServer.exe!UDPServer::KickDupeClients(unsigned int account_id, unsigned int connection_id) Line 270	C++
 	WorldServer.exe!Net::HandleCharacterSelected(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 562	C++
 	WorldServer.exe!Net::Process() Line 179	C++
 	WorldServer.exe!main(int argc, char * * argv) Line 227	C++
 	WorldServer.exe!__tmainCRTStartup() Line 241	C
 	WorldServer.exe!mainCRTStartup() Line 164	C
 	kernel32.dll!7694338a()	Unknown
 	ntdll.dll!77b49f72()	Unknown
 	ntdll.dll!77b49f45()	Unknown

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John Adams
Retired
Posts: 4582
Joined: Wed Aug 28, 2013 9:40 am
Location: Phoenix, AZ.
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Re: NT Crash Thread
  • Quote

Post by John Adams » Fri Apr 10, 2015 10:01 am

Sure wish someone would look into this...
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Moldew
Content Designer
Content Designer
Posts: 670
Joined: Sat May 24, 2014 10:51 am
Location: Seattle, WA
Re: NT Crash Thread
  • Quote

Post by Moldew » Fri Apr 10, 2015 12:55 pm

ME, ME!! CALL ON ME!!!
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
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Xinux
Project Leader
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Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: NT Crash Thread
  • Quote

Post by Xinux » Tue Apr 14, 2015 4:43 pm

Code: Select all

>	WorldServer.exe!std::_Fetch_add_seq_cst_2(volatile unsigned short * _Tgt, unsigned short _Value) Line 1166	C++
 	WorldServer.exe!std::_Atomic_fetch_add_2(volatile unsigned short * _Tgt, unsigned short _Value, std::memory_order _Order) Line 1188	C++
 	WorldServer.exe!std::atomic_fetch_add_explicit(std::atomic_ushort * _Atom, unsigned short _Value, std::memory_order _Order) Line 1175	C++
 	WorldServer.exe!std::atomic_ushort::fetch_add(unsigned short _Value, std::memory_order _Order) Line 1394	C++
 	WorldServer.exe!Client::GetAndIncrementServerSequence() Line 237	C++
 	WorldServer.exe!Client::PushOutgoing(SOEProtocolData * data, bool dump_packet) Line 371	C++
 	WorldServer.exe!Client::QueuePacket(SOEProtocolData * data, bool dump_packet) Line 305	C++
 	WorldServer.exe!WorldCharacter::SendRequestChatChannel() Line 467	C++
 	WorldServer.exe!ChunkServer::HandleClientAuthConfirm(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 1174	C++
 	WorldServer.exe!ChunkServer::ProcessPackets() Line 353	C++
 	WorldServer.exe!ChunkPacketThread(void * data) Line 144	C++
 	WorldServer.exe!ThreadRun(void * arg) Line 77	C++
 	WorldServer.exe!_callthreadstart() Line 255	C
 	WorldServer.exe!_threadstart(void * ptd) Line 239	C
 	kernel32.dll!7694338a()	Unknown
 	[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]	
 	ntdll.dll!77b49f72()	Unknown
 	ntdll.dll!77b49f45()	Unknown

16:18:00.067 D Mover 18 Movers Loaded in Chunk ID: 1
16:18:00.754 I UDP New client connected from 70.72.44.37:53281
16:18:00.754 I UDP Received session request from 70.72.44.37:53281 with connection ID 534566192
16:18:01.050 I Chunk New Session: Account ID: 398 Session ID: 'ts6r2pga6qbou6t8apjcbgeos1'
16:18:01.315 D Chunk control_text='HELLO REVISION=0 MINVER=3151 VER=3186'
16:18:01.658 D Chunk control_text='LOGIN'
16:19:18.314 D Char BeginDisconnectFromServer: Character Thorston Set to Offline
16:19:18.314 D Char ToggleIsOnline: Setting player offline
16:19:18.314 I UDP Client from 70.72.44.37:59314 set to disconnect : Timeout
16:19:18.766 I UDP Client from 70.72.44.37:53281 set to disconnect : Timeout
16:19:20.342 I UDP Client from 70.72.44.37:59314 has been removed.
16:19:20.794 I UDP Client from 70.72.44.37:53281 has been removed.
16:19:20.841 I Chunk Starting chunk shutdown timer for Isle of Dawn.
16:19:21.091 16:19:21.091 I I UDP UDP New client connected from 70.72.44.37:59314
New client connected from 70.72.44.37:53281
16:19:21.091 D UDP Filtered out a duplicate packet bunch. Sequence=0x0600.
16:19:21.122 I Chunk Chunk shutdown cancelled for Isle of Dawn.
16:19:21.137 D Chunk control_text='JOIN'
16:19:21.137 E Unreal Could not find unreal channel list for account id 0!
16:19:21.137 E Chunk ClientJoin: Error getting control channel for account id 0
16:19:21.153 E Unreal Could not find unreal channel list for account id 0!

16:19:21.153 D Char Attempting to load character ID 690
16:19:21.153 I Ability Successfully loaded 15 abilities into character map.
16:19:21.153 D Ability Loaded 0 forms for character id 690.
16:19:21.153 D Dungeon Loading dungeons for character_id 690.
16:19:21.153 D Dungeon Successfully loaded 5 dungeons for character_id 690.
16:19:21.153 D Char Loading Inventory for character_id 690
16:19:21.169 I Char Loaded 18 items for character_id 690
16:19:21.169 D Char ToggleIsOnline: Setting player online
16:19:21.169 D Char Successfully loaded character 'Thorston' (690)
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Xinux
Project Leader
Project Leader
Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: NT Crash Thread
  • Quote

Post by Xinux » Mon Apr 27, 2015 9:53 am

Code: Select all

 	KernelBase.dll!7701c41f()	Unknown
 	[Frames below may be incorrect and/or missing, no symbols loaded for KernelBase.dll]	
 	WorldServer.exe!_CxxThrowException(void * pExceptionObject, const _s__ThrowInfo * pThrowInfo) Line 152	C++
 	WorldServer.exe!operator new(unsigned int size) Line 63	C++
 	WorldServer.exe!operator new[](unsigned int count) Line 6	C++
 	WorldServer.exe!FragmentedPacket::FragmentedPacket(unsigned int size) Line 1189	C++
 	WorldServer.exe!std::_Ref_count_obj<FragmentedPacket>::_Ref_count_obj<FragmentedPacket><unsigned int &>(unsigned int & _V0) Line 873	C++
>	WorldServer.exe!std::make_shared<FragmentedPacket,unsigned int &>(unsigned int & _V0) Line 972	C++
 	WorldServer.exe!UDPServer::HandleFragmentedPacket(std::shared_ptr<Client> & client, SocketData * data) Line 1087	C++
 	WorldServer.exe!UDPServer::HandleReadHelper(std::shared_ptr<Client> & client, SocketData * data) Line 454	C++
 	WorldServer.exe!UDPServer::HandleMultiPacket(std::shared_ptr<Client> & client, SocketData * data) Line 912	C++
 	WorldServer.exe!UDPServer::HandleReadHelper(std::shared_ptr<Client> & client, SocketData * data) Line 448	C++
 	WorldServer.exe!UDPServer::HandleRead() Line 397	C++
 	WorldServer.exe!ReaderThread(void * data) Line 120	C++
 	WorldServer.exe!ThreadRun(void * arg) Line 77	C++
 	WorldServer.exe!_callthreadstart() Line 255	C
 	WorldServer.exe!_threadstart(void * ptd) Line 239	C
 	kernel32.dll!7694338a()	Unknown
 	ntdll.dll!77b49f72()	Unknown
 	ntdll.dll!77b49f45()	Unknown

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Xinux
Project Leader
Project Leader
Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: NT Crash Thread
  • Quote

Post by Xinux » Wed May 13, 2015 8:56 am

FYI NT is not running the group code changes yet that were committed.

Code: Select all

>	WorldServer.exe!std::list<std::pair<unsigned int const ,GroupMember *>,std::allocator<std::pair<unsigned int const ,GroupMember *> > >::begin() Line 1115	C++
 	WorldServer.exe!std::_Hash<std::_Umap_traits<unsigned int,GroupMember *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GroupMember *> >,0> >::begin() Line 429	C++
 	WorldServer.exe!GroupsProcess::SendGroupInvite(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 302	C++
 	WorldServer.exe!ChunkServer::HandleClientGroupInvite(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 6034	C++
 	WorldServer.exe!ChunkServer::ProcessPackets() Line 564	C++
 	WorldServer.exe!ChunkPacketThread(void * data) Line 148	C++
 	WorldServer.exe!ThreadRun(void * arg) Line 77	C++
 	WorldServer.exe!_callthreadstart() Line 255	C
 	WorldServer.exe!_threadstart(void * ptd) Line 239	C
 	kernel32.dll!7694338a()	Unknown
 	[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]	
 	ntdll.dll!77b49f72()	Unknown
 	ntdll.dll!77b49f45()	Unknown

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Xinux
Project Leader
Project Leader
Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: NT Crash Thread
  • Quote

Post by Xinux » Thu May 14, 2015 2:58 pm

Code: Select all

>	WorldServer.exe!std::_Fetch_add_seq_cst_2(volatile unsigned short * _Tgt, unsigned short _Value) Line 1166	C++
 	WorldServer.exe!std::_Atomic_fetch_add_2(volatile unsigned short * _Tgt, unsigned short _Value, std::memory_order _Order) Line 1188	C++
 	WorldServer.exe!std::atomic_fetch_add_explicit(std::atomic_ushort * _Atom, unsigned short _Value, std::memory_order _Order) Line 1175	C++
 	WorldServer.exe!std::atomic_ushort::fetch_add(unsigned short _Value, std::memory_order _Order) Line 1394	C++
 	WorldServer.exe!Client::GetAndIncrementServerSequence() Line 237	C++
 	WorldServer.exe!Client::PushOutgoing(SOEProtocolData * data, bool dump_packet) Line 371	C++
 	WorldServer.exe!Client::QueuePacket(SOEProtocolData * data, bool dump_packet) Line 305	C++
 	WorldServer.exe!WorldCharacter::SendRequestChatChannel() Line 467	C++
 	WorldServer.exe!ChunkServer::HandleClientAuthConfirm(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 1257	C++
 	WorldServer.exe!ChunkServer::ProcessPackets() Line 365	C++
 	WorldServer.exe!ChunkPacketThread(void * data) Line 153	C++
 	WorldServer.exe!ThreadRun(void * arg) Line 77	C++
 	WorldServer.exe!_callthreadstart() Line 255	C
 	WorldServer.exe!_threadstart(void * ptd) Line 239	C
 	kernel32.dll!7694338a()	Unknown
 	[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]	
 	ntdll.dll!77b49f72()	Unknown
 	ntdll.dll!77b49f45()	Unknown

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