Bug 220: (John Adams) Qa Riverbank bunker door issues
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Bug 220: (John Adams) Qa Riverbank bunker door issues
Bug ID : 220 - Qa Riverbank bunker door issues Bug Date : 2015/07/03 07:30:41 Assigned To : John Adams Priority : High Category : VGClient Sub-Category : Graphics: Environment Severity : Standard Reproducible : Every timeDetails:
Qa Riverbank bunker door opens but not allow passage thru it
Originated From World: New Telon (1) Chunk : Qa Riverbank (93) Location : -28482 7330 96
Activating this bug report; We should get someone to look into Movers, learn how they work and get them fixed. I (JA) will start with fixing the loading of the data and getting rid of the duplicates. I'll need Faux or Ratief to look into finalizing Movers (at least doorways, elevators) soon.
Re: Bug 220: (John Adams) Qa Riverbank bunker door issues
The doors are double spawned so you have to open both set of doors to do through.
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Re: Bug 220: (John Adams) Qa Riverbank bunker door issues
That's weird. NT spawns are "single placements" only, or should be. But, that definitely explains it. I'll have to be more careful when pushing Movers from raw data this next time.
While slightly off-topic, I am also thinking if omitting any mover whose name contains "#myMover", because I'm thinking that's stuff players placed (maybe).
While slightly off-topic, I am also thinking if omitting any mover whose name contains "#myMover", because I'm thinking that's stuff players placed (maybe).