Bug 1469: (Developer) When using the No_Calcs option...
Moderators: Community Managers, Developers
-
- Posts: 810
- Joined: Wed Aug 28, 2013 9:40 am
Bug 1469: (Developer) When using the No_Calcs option...
Bug ID : 1469 - When using the No_Calcs option...
Bug Date : 2017/10/17 08:06:48
Assigned To : Developer
Priority : Low
Category : VGClient
Sub-Category : Gameplay: Combat
Severity : Standard
Reproducible : Every time
Details:
When using the No_Calcs option in SpellDamage(), it seems to still apply DamageBonus. I was dealing damage twice as much as expected when using this with No_Calcs set to true OR 1.
Originated From World: New Telon (1)