Search found 214 matches
- Tue Feb 14, 2017 12:26 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 926: (Developer) I am on quest
- Replies: 12
- Views: 1472
Re: Bug 926: (Developer) I am on quest
I do think we want the same things. I fully agree about poisons. I just see picking up sparklies while stealthed as bypassing content. As for backstab, it does make sense to me that what would work for massive damage from behind might not work at all from the front -- think of reaching around to sli...
- Tue Feb 14, 2017 11:12 am
- Forum: Server Bugs (Closed)
- Topic: Bug 926: (Developer) I am on quest
- Replies: 12
- Views: 1472
Re: Bug 926: (Developer) I am on quest
Not everything breaks stealth guaranteed. We are only talking about quest completion steps here. Putting see invis mobs all over the place would be very bad, IMO. As a rogue (or any class with invis) I can do a lot of exploration, checking to see if nameds are up, and so forth. I would hate to lose ...
- Tue Feb 14, 2017 10:52 am
- Forum: General Discussions
- Topic: Checking In.
- Replies: 3
- Views: 772
Re: Checking In.
To some extent you'll need to figure out what is available to test. The content developers are banging stuff out at a good pace, but there is a crapload of content in VG, so there is still a long way to go. Abilities are a bit sketchy at this point. I think all classes have some abilities that work ...
- Mon Feb 13, 2017 9:27 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 926: (Developer) I am on quest
- Replies: 12
- Views: 1472
Re: Bug 926: (Developer) I am on quest
The reason it broke when you interacted with objects was so you just couldn't walk into a lair full of mobs, walk around, and click on all the sparklies you needed for a quest. That's what I was doing at the Bloodhowler camp. There are tents with Bloodhowler spawns at strategic intervals, usually st...
- Tue Jan 24, 2017 7:57 pm
- Forum: General Discussions
- Topic: Some Basics for Combat
- Replies: 22
- Views: 5728
Re: Some Basics for Combat
Amnath: "Dodge is more or less equivalent to evasion because I don't believe it triggers reactions."
Monks got a reaction for a successful dodge (Stinging Backfist). I'm not sure if any other classes did.
Monks got a reaction for a successful dodge (Stinging Backfist). I'm not sure if any other classes did.
- Wed Dec 28, 2016 6:14 pm
- Forum: General Discussions
- Topic: Some Basics for Combat
- Replies: 22
- Views: 5728
Re: Some Basics for Combat
[quote="Amnath"]Hrm. Not sure what yellow/blue/green mobs are, unless that showed from "considering" a target? [/quote] When you target a mob, the dots in the dot wheel will change color depending on the level of the mob relative to you. It went gray-green-light blue-dark blue-wh...
- Mon Dec 19, 2016 7:15 pm
- Forum: General Discussions
- Topic: Some Basics for Combat
- Replies: 22
- Views: 5728
Re: Some Basics for Combat
Aggro was definitely level dependent, and not just after the mobs grayed out. I played a number of tanks (DK: 50,39,36,31, Pally: 50,43, Warrior: 43), and my level relative to the mob mattered when I pulled. If the mobs were yellow to me, I would get more than if the mobs were blue. If they were gre...
- Sun Nov 27, 2016 3:21 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 856: (Developer) If you die in combat, you rema...
- Replies: 7
- Views: 1067
Re: Bug 856: (Developer) If you die in combat, you rema...
I did not play my necros nearly as much as I played my psy (both dot-heavy casters). However, I do seem to remember my necros having to worry about residual dots on mobs after feigning death. Real death may have been different, of course. My psy died a lot, and I don't remember having to worry about...
- Mon Nov 21, 2016 7:35 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 843: (Developer) When I fire my bow, I first do...
- Replies: 6
- Views: 696
Re: Bug 843: (Developer) When I fire my bow, I first do...
I think this is definitely different than live. It jumped out at me as soon as I saw it. When I pull with an arrow, I am nowhere near done with my initial combat animations when the mob arrives to melee with me. I played around with this a bit today. It turns out I cannot test what I wanted to test,...
- Mon Nov 21, 2016 2:45 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 843: (Developer) When I fire my bow, I first do...
- Replies: 6
- Views: 696
Re: Bug 843: (Developer) When I fire my bow, I first do...
I only noticed it on the first shot. Basically, I was pulling with the bow and then switching to melee. I did one-shot a mob with the bow once, but I don't remember if the next pull got the double animation. I'll see if I can recreate that and get back to you.