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by Ratief
Wed Aug 19, 2015 7:51 am
Forum: Server Bugs (Closed)
Topic: Vague world crash
Replies: 15
Views: 814

Re: Vague world crash

If there is some sort of ping packet that I can send then I can probably add NT to my nagios monitoring and send emails...
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by Ratief
Wed Aug 19, 2015 7:43 am
Forum: Server Bugs (Closed)
Topic: Vague world crash
Replies: 15
Views: 814

Re: Vague world crash

Do you have any stack traces at all? Without one there really isn't anything I can do at all. At least with a stack trace I have a list of functions to try to trace the issue through.
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by Ratief
Wed Aug 19, 2015 6:17 am
Forum: Game Features
Topic: Class Points
Replies: 26
Views: 4727

Re: Class Points

[quote="Faux"]Also, don't forget bloodmages got blood union. They could have 5 points and they would clear anytime you changed target or your target died. They had no regen though so that may not be a concern for you.[/quote] I'm pretty sure that blood union isn't done with class points (same as the...
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by Ratief
Tue Aug 18, 2015 10:52 pm
Forum: Game Features
Topic: Energy Regeneration
Replies: 5
Views: 1304

Energy Regeneration

I'm also needing some help figuring out energy regeneration. Unlike most other things, the client doesn't do any calculations for energy regeneration in the tooltips. It gets that value directly from the server. I believe that the only thing that effects it is Vitality (note, there is also an energy...
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by Ratief
Tue Aug 18, 2015 10:31 pm
Forum: Game Features
Topic: Class Points
Replies: 26
Views: 4727

Re: Class Points

The regen tick is every 3 seconds (at least that is what I'm using). So it could be ever tick, but I'd guess that it would be every two ticks (6 secs).
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by Ratief
Tue Aug 18, 2015 9:38 pm
Forum: General Discussions
Topic: Quest question
Replies: 36
Views: 1507

Re: Quest question

I never got around to putting many things on my web site, but I did get the CoB key quest and lorestones. I just thought that I would link those in case anyone needs em. I also have a complete list of the Psionicist gestalts at sunset (many web sites had very old data). I was slowly working on enhan...
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by Ratief
Tue Aug 18, 2015 9:16 pm
Forum: Game Features
Topic: Class Points
Replies: 26
Views: 4727

Re: Class Points

How many Turning Points did clerics have? Was the points pool constant across all levels?
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by Ratief
Tue Aug 18, 2015 8:52 pm
Forum: Game Features
Topic: Class Points
Replies: 26
Views: 4727

Class Points

After doing a bit of research it seems that the way I've setup the class points is only good for Paladins and Druids (they regenerate). Monks/Disciples use Jin, which seems to behave differently (I think it fades slowly). I'm also seeing some text that makes me think that Clerics have class points a...
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by Ratief
Tue Aug 18, 2015 8:25 pm
Forum: Server Bugs (Closed)
Topic: Vague world crash
Replies: 15
Views: 814

Re: Vague world crash

That is definitely an unhelpful crash. I am, more then I'd like, creating new characters. I'm not really changing the code that loads/saves the attributes in the DB though. Most of my changes are in the manipulation of attributes. I'm guessing this was a seg fault? If so it sounds like we have some ...
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by Ratief
Mon Aug 17, 2015 9:41 am
Forum: Game Features
Topic: Thoughts on Isle of Dawn
Replies: 64
Views: 8627

Re: Thoughts on Isle of Dawn

We could turn IoD into a raid area!
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