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by Sile
Fri Jun 15, 2018 12:37 pm
Forum: General Discussions
Topic: Future raid content
Replies: 2
Views: 2214

Re: Future raid content

I still remember the old ship combat video shown during beta where an NPC ship appears in the distance, pulls up alongside, and drops a plank for pirates to board. Ships were just another thing that sadly fell way short of the hype. While I was excited to finally have my sloop after harvesting ...
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by Sile
Thu Jun 14, 2018 10:18 pm
Forum: General Discussions
Topic: Future raid content
Replies: 2
Views: 2214

Future raid content

I realize it's a long way to go before then, but it's fun to let the imagination run wild. Stiirhad is a no-brainer having generated a lot of mystique with its vast, empty halls and teaser dragon, Syranoth, though it's probably best saved for later on considering it is the home of the great black ...
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by Sile
Fri Oct 30, 2015 5:39 pm
Forum: General Discussions
Topic: What is something you can't wait to do in New Telon?
Replies: 10
Views: 6237

Re: What is something you can't wait to do in New Telon?

No idea, unfortunately. This was many years ago and I had no basis for comparison being that I always played in a core group. They left once 45+ turned things into a total grind with little to look forward to at which point I turned mainly to diplomacy. Word was that Paladins were best and warriors ...
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by Sile
Fri Oct 30, 2015 10:29 am
Forum: General Discussions
Topic: What is something you can't wait to do in New Telon?
Replies: 10
Views: 6237

Re: What is something you can't wait to do in New Telon?

I was a Paladin. Best damn tank class I ever did play in a MMO. Still, I want a different experience this time around. Plus the idea of raid tanking never thrilled me.
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by Sile
Thu Oct 29, 2015 11:03 pm
Forum: General Discussions
Topic: What is something you can't wait to do in New Telon?
Replies: 10
Views: 6237

Re: What is something you can't wait to do in New Telon?

Save my dungeon group by CCing an ungodly amount of mobs. It's been so long since I've played a MMO where CC even mattered enough in PvE to warrant CC classes.
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by Sile
Thu Sep 03, 2015 10:09 pm
Forum: General Discussions
Topic: Thoughts on Lower Level Content
Replies: 11
Views: 3142

Re: Thoughts on Lower Level Content

My thought on that was the reflection could be double meaning including not just the spring but the despair of the confused, dying Xennu reflected in the coalesced nightmares. On the other hand, Cave of [word] is pretty much the most borefest way to name a dungeon anyway, so I wouldn't oppose ...
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by Sile
Thu Sep 03, 2015 12:25 am
Forum: General Discussions
Topic: Thoughts on Lower Level Content
Replies: 11
Views: 3142

Re: Thoughts on Lower Level Content

Closest thing I've seen was Dazar Cave of Reflection (which only includes the portion with the Dazar Loyalists), so I'm thinking we'll just call it Cave of Reflection. Nothing actually Xenn related there, but it certainly could be made to fit lorewise: sophisticated crystal technology, underground ...
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by Sile
Tue Sep 01, 2015 4:52 pm
Forum: General Discussions
Topic: Thoughts on Lower Level Content
Replies: 11
Views: 3142

Re: Thoughts on Lower Level Content

A very valid point. And that's a good listing. With little data all spread out it's hard to get a good read on what has stuff in it, been so long since I played. Need to brush up on my lore, too. Took a trip to Hold of Intangibility and had myself a good head-scratching over how mind-controlling ...
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by Sile
Sun Aug 30, 2015 7:12 pm
Forum: General Discussions
Topic: Thoughts on Lower Level Content
Replies: 11
Views: 3142

Re: Thoughts on Lower Level Content

I was actually referring to the official design plan as I was writing my post, though I suppose the better choice of phrase would have been general direction rather than game plan; I was simply referring to the fact that you list specific items to be explored later. Apologies for my miscommunication ...
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by Sile
Sun Aug 30, 2015 5:21 pm
Forum: General Discussions
Topic: Thoughts on Lower Level Content
Replies: 11
Views: 3142

Thoughts on Lower Level Content

There’s a solid game plan for content 50 and up but not much in the works for lower. I'm curious about people's opinions on this in light of emulator population. Many places could stand to have more mobs, named, items, and quests for the feeling of smoother progression in a more complete game, ...
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