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A Development Project for the Vanguard:Saga of Heroes MMO

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by Lokked
Wed Feb 11, 2015 1:34 pm
Forum: General Discussions
Topic: RIP SoE
Replies: 41
Views: 27409

Re: RIP SoE

So... they acquired the company and, in the best interests of the consumer, I'm sure, laid off 40+% of the staff after what was, I'm sure, an extensive review of current state...

All I'm really sure of is that I can't wait to try their first iPhone-to-PC port game... but not really.
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by Lokked
Mon Feb 09, 2015 4:42 pm
Forum: Windows
Topic: VS2012 Compile Warnings
Replies: 1
Views: 17793

Re: VS2012 Compile Warnings

A double is being casted implicitly to a float, probably in the Combine command, as about halfway down, the type reminds of the combine_mmap<> list. I'll fix it when I get a chance. It's not harmful.
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by Lokked
Sun Feb 08, 2015 3:27 am
Forum: Announcements
Topic: VGOEmu Progress
Replies: 263
Views: 1511412

Re: VGOEmu Progress

Really great work, Black!
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by Lokked
Fri Feb 06, 2015 12:52 pm
Forum: General Discussions
Topic: PPO Placement
Replies: 5
Views: 4240

Re: PPO Placement

How do you initiate the placement? Right Click PPO in inventory? Drag to ground?
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by Lokked
Fri Feb 06, 2015 11:50 am
Forum: General Discussions
Topic: PPO Placement
Replies: 5
Views: 4240

Re: PPO Placement

Also, please include the chain of events when Removing a PPO or Moving a Placed PPO (if it's different than just Removing and then Placing). I know there was a menu that would pop up when right clicking a Placed PPO in VGO, and that's all I know.
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by Lokked
Fri Feb 06, 2015 11:49 am
Forum: General Discussions
Topic: PPO Placement
Replies: 5
Views: 4240

PPO Placement

Hi All, Reaching out to the experts in VGO (that's you guys!): What is the exact sequence of events, from the players perspective, in placing a PPO, for both the House PPO and a House Item? I'm looking for something like, "I Right Click the PPO in my Inventory. It creates a red wire mesh that I can ...
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by Lokked
Mon Feb 02, 2015 11:32 am
Forum: General Discussions
Topic: RIP SoE
Replies: 41
Views: 27409

Re: RIP SoE

Multi=Platform, these days, means creating a phone/tablet game and then porting it to PC/Console and charging 4 times as much.
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by Lokked
Sat Jan 31, 2015 6:05 pm
Forum: General Discussions
Topic: Moorgard to Answer Questions
Replies: 26
Views: 11551

Re: Moorgard to Answer Questions

Find the post on rerolled. He indicates that although his answers might be useless as be joined late and was only on the project a short time, we could "give it a shot" and PM him the questions.
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by Lokked
Sat Jan 31, 2015 1:17 am
Forum: General Discussions
Topic: Just Curious...
Replies: 24
Views: 10444

Re: Just Curious...

I'm going to replace his sound asset with something I like, on my client.

Actually, that could be motivation to get non-devs to play more with tearing the client apart.
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by Lokked
Fri Jan 30, 2015 11:39 pm
Forum: Announcements
Topic: VGOEmu Progress
Replies: 263
Views: 1511412

Re: VGOEmu Progress

Nice, Xin! Rerolled it?
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