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A Development Project for the Vanguard:Saga of Heroes MMO

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by callamon
Tue Dec 19, 2017 11:22 am
Forum: Game Features
Topic: Flying Mounts
Replies: 60
Views: 124274

Re: Flying Mounts

The flying mounts should be hard to get though in my opinion. While testing the emulator it's fine to have the flying mount reward from IoD but assuming the emulator is one day complete and offers the full game, I think it should be removed again. It completely removes the need/desire to do all the ...
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by callamon
Tue Dec 19, 2017 10:28 am
Forum: Game Features
Topic: Is crafting in the game?
Replies: 16
Views: 31477

Re: Is crafting in the game?

One thing I would like to mention is some tweaks to crafted items that make them more comparable to quest rewards if they are crafted to certain quality levels (which is quite difficult in certain cases), thereby making crafting a viable option to pure adventuring/questing rewards, and provide ...
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by callamon
Tue Dec 19, 2017 9:39 am
Forum: Game Features
Topic: Is crafting in the game?
Replies: 16
Views: 31477

Re: Is crafting in the game?

as I stated in another post I made, crafting is by far my favorite aspect of the game (my next favorite is probably just creating bard songs, LOL), so I am really stoked to get back to the crafting tables... I loved it so much, I had a toon maxed in crafting in all six specialties so I could make ...
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by callamon
Tue Dec 19, 2017 9:30 am
Forum: Game Features
Topic: Flying Mounts
Replies: 60
Views: 124274

Re: Flying Mounts

I want to amend a statement I made in my previous post < I don't remember the cash shop stuff, but I hardly think that adding that stuff to the game in other ways, besides a cash shop is a great idea too...>... this should read: I don't remember the cash shop stuff, but I hardly think that adding ...
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by callamon
Tue Dec 19, 2017 8:58 am
Forum: Game Features
Topic: Flying Mounts
Replies: 60
Views: 124274

Re: Flying Mounts

well, late to the party as usual... I love the idea of a crafting mount quest, as crafting was by far my favorite aspect of the game, and I spent many more hours doing that than adventuring, mainly because it didn't need a group, and in the latter days it was getting pretty hard to find one... I ...
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