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New Telon - Respawned

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John Adams
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New Telon - Respawned
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Post by John Adams » Sun Oct 26, 2014 11:33 am

Attention Testers,

The New Telon server has been respawned with new NPC data. This is a much larger number of NPCs than before, including encounter NPCs (there is still no combat).

[center:38q2ruip][attachment=0:38q2ruip]ScreenShot_00168.JPG[/attachment:38q2ruip][/center:38q2ruip]
[b:38q2ruip]Please log in and travel around, checking out the different types of spawns to verify they look "normal".[/b:38q2ruip] Couple things to note:

[list:38q2ruip][*:38q2ruip]There is a known issue with randomly closing clients (crash to desktop). I do not know what's causing this, but posting your VGClient.log file in the Server Bugs forum will help in identifying possible causes. This file can be found in your Vanguard\bin\logs folder.[/*:m:38q2ruip]
[*:38q2ruip]Try and report the Chunk and general Area you were in when you encountered the CTD, if you can get back in just do a /loc and post that with your report [url=viewtopic.php?f=22&t=984:38q2ruip]HERE[/url:38q2ruip].

[/*:m:38q2ruip]
[*:38q2ruip]Report Bugs about the following only:
[color=#0000FF:38q2ruip][list:38q2ruip][*:38q2ruip]Proximity Code issues - a spawn disappears and never reappears when you return to it's location[/*:m:38q2ruip]
[*:38q2ruip]Clients closing abruptly for no reason - need chunk name/general location[/*:m:38q2ruip]
[*:38q2ruip]NPCs that are blatantly incorrect in their appearance (distorted, wrong features) from what you remember on Live[/*:m:38q2ruip][/list:u:38q2ruip][/color:38q2ruip]
[/*:m:38q2ruip]
[*:38q2ruip]Do not report bugs about the following:
[color=#FF0000:38q2ruip][list:38q2ruip][*:38q2ruip]Duplicate Spawns[/*:m:38q2ruip]
[*:38q2ruip]Missing NPCs that you know were in Live (content is not done yet)[/*:m:38q2ruip]
[*:38q2ruip]Features we have not yet implemented [/*:m:38q2ruip][/list:u:38q2ruip][/color:38q2ruip][/*:m:38q2ruip][/list:u:38q2ruip]

There are many things still in the works, so try and keep in mind what we have told you should be working, vs what has not yet been implemented. Saves us both a lot of time.


Thanks for checking out the new data.
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John Adams
VGOEmulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux
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User avatar
John Adams
Retired
Posts: 4582
Joined: Wed Aug 28, 2013 9:40 am
Location: Phoenix, AZ.
Contact:
Contact John Adams
Website
Re: New Telon - Respawned
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Post by John Adams » Mon Oct 27, 2014 10:49 am

Added this request to the opening post:

[list:361udzyg][*:361udzyg]Try and report the Chunk and general Area you were in when you encountered the CTD, if you can get back in just do a /loc and post that with your report [url=viewtopic.php?f=22&t=984:361udzyg]HERE[/url:361udzyg].[/*:m:361udzyg][/list:u:361udzyg]


Edit: Another thing to mention... if you experience lots of CTD's, do not use .speed command. Stay at the default 750 and try running through the world at a normal speed. If you do not get CTD's anymore, then that narrows down the cause.
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