My server -- no spawns or targetable items
Posted: Fri Oct 24, 2014 4:42 pm
I decided to take the plunge and set up my own server (New Bedford), downloading rev 741. I had some issues getting it to work properly.
First, if I put in both my internal ip address and my external ip address in the vgemu-world.xml file, I could create a character on my server. However, when logging in I would get stuck on "Waiting for data..." and the world server console would go a little crazy, like this:
If I put in the external address for both internal and external, the world server would not function:
If I put in my internal address, and no external address, then I can find my character and enter my server.
However, nothing targetable spawns. No bank chests, no npc's, nothing targetable at all. The database seems to have sourced correctly; I can manually look through and find the spawns. The chunk messages indicate that no spawns are being loaded as the chunk loads:
I have fiddled with the port forwarding, but that doesn't seem to make much difference.
I also rebuilt the world server project (which is, by the way, missing "combat.cpp, patchserver.cpp, masterspawnlist.cpp, and dialogutil.cpp" from its external source list) and it had no effect.
Any suggestions?
Zippyzee
First, if I put in both my internal ip address and my external ip address in the vgemu-world.xml file, I could create a character on my server. However, when logging in I would get stuck on "Waiting for data..." and the world server console would go a little crazy, like this:
Code: Select all
15:53:33.063 I General Starting VGOEmulator WorldServer v0.1 Alpha
15:53:33.067 I Database MySQL database connected to 192.168.1.109:3306
15:53:33.233 I Config Successfully loaded 496 packet structs.
15:53:33.242 I Database Successfully loaded 388 character titles.
15:53:33.467 I Database Successfully loaded 1245 factions.
15:53:33.469 D Rules Loaded 1 Rule Sets
15:53:33.483 I Database Successfully loaded 4 variables.
15:53:33.484 D NPC Loading Spawns
15:53:33.484 D NPC Loading NPCs
15:53:37.165 D NPC Loaded 11807 NPCs.
15:53:37.616 D Object Loaded 13380 PPOs.
15:53:37.685 D Music Loaded 1365 Music files.
15:53:37.744 D Sound Loaded 1991 Sounds.
15:53:37.745 D Unreal Loaded 0 Movers.
15:53:37.747 I Database Successfully loaded 23 commands.
15:53:37.747 I LUA Successfully loaded 0 spawn scripts.
15:53:37.748 I LUA Successfully loaded 0 chunk scripts.
15:53:37.748 D Char Setting all players offline
15:53:37.913 I Database Successfully loaded 123 emotes.
15:53:37.914 I Net Server listening on 192.168.1.109:10100
15:53:38.051 I Net Connected to login server login.vgoemulator.net:10102
15:54:00.424 I UDP New client connected from 192.168.1.1:55664
15:54:00.424 I UDP Received session request from 192.168.1.1:55664 with connection ID 502387742
15:54:00.491 I UDP New client connected from 192.168.1.109:55664
15:54:00.497 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:01.797 I UDP New client connected from 192.168.1.109:55664
15:54:01.803 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:03.229 I UDP New client connected from 192.168.1.109:55664
15:54:03.231 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:04.994 I UDP New client connected from 192.168.1.109:55664
15:54:05.002 I Net New Session: Account ID: 65 Session ID: '4deg8b6vtvhhf6m9g3u18g32q6'
15:54:05.199 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:05.202 I UDP New client connected from 192.168.1.109:55664
15:54:05.202 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:05.205 I UDP New client connected from 192.168.1.109:55664
15:54:05.205 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:05.208 I UDP New client connected from 192.168.1.109:55664
15:54:05.208 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:05.211 I UDP New client connected from 192.168.1.109:55664
15:54:05.212 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:05.215 I UDP New client connected from 192.168.1.109:55664
15:54:05.216 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:05.926 I UDP Client from 192.168.1.109:55664 has been removed.
15:54:06.831 I UDP New client connected from 192.168.1.109:55664
15:54:06.840 I Net New Session: Account ID: 65 Session ID: '4deg8b6vtvhhf6m9g3u18g32q6'
15:54:06.926 I UDP Client from 192.168.1.109:55664 has been removed.
15:54:07.036 I UDP Client from 192.168.1.109:55664 set to disconnect : Application
15:54:07.040 I UDP New client connected from 192.168.1.109:55664
15:54:07.040 I UDP Client from 192.168.1.109:55664 set to disconnect : ApplicationCode: Select all
19:34:17.956 I General Starting VGOEmulator WorldServer v0.1 Alpha
19:34:17.959 I Database MySQL database connected to 192.168.1.109:3306
19:34:18.142 I Config Successfully loaded 496 packet structs.
19:34:18.151 I Database Successfully loaded 388 character titles.
19:34:18.370 I Database Successfully loaded 1245 factions.
19:34:18.372 D Rules Loaded 1 Rule Sets
19:34:18.387 I Database Successfully loaded 4 variables.
19:34:18.387 D NPC Loading Spawns
19:34:18.387 D NPC Loading NPCs
19:34:22.052 D NPC Loaded 11807 NPCs.
19:34:22.502 D Object Loaded 13380 PPOs.
19:34:22.572 D Music Loaded 1365 Music files.
19:34:22.631 D Sound Loaded 1991 Sounds.
19:34:22.632 D Unreal Loaded 0 Movers.
19:34:22.633 I Database Successfully loaded 23 commands.
19:34:22.635 D Char Setting all players offline
19:34:22.802 I Database Successfully loaded 123 emotes.
19:34:22.807 E Socket Error binding UDP server socket on XX.XX.250.51:10100: The requested address is not valid in its context. //[XX for privacy].
19:34:22.807 I General Shutting down
19:34:23.309 I General Press any key to continue...However, nothing targetable spawns. No bank chests, no npc's, nothing targetable at all. The database seems to have sourced correctly; I can manually look through and find the spawns. The chunk messages indicate that no spawns are being loaded as the chunk loads:
Code: Select all
19:19:04.595 I General Starting VGOEmulator WorldServer v0.1 Alpha
19:19:04.597 I Database MySQL database connected to 192.168.1.109:3306
19:19:04.750 I Config Successfully loaded 496 packet structs.
19:19:04.760 I Database Successfully loaded 388 character titles.
19:19:04.992 I Database Successfully loaded 1245 factions.
19:19:04.994 D Rules Loaded 1 Rule Sets
19:19:05.008 I Database Successfully loaded 4 variables.
19:19:05.008 D NPC Loading Spawns
19:19:05.009 D NPC Loading NPCs
19:19:08.624 D NPC Loaded 11807 NPCs.
19:19:09.071 D Object Loaded 13380 PPOs.
19:19:09.141 D Music Loaded 1365 Music files.
19:19:09.200 D Sound Loaded 1991 Sounds.
19:19:09.201 D Unreal Loaded 0 Movers.
19:19:09.203 I Database Successfully loaded 23 commands.
19:19:09.204 D Char Setting all players offline
19:19:09.369 I Database Successfully loaded 123 emotes.
19:19:09.371 I Net Server listening on 192.168.1.109:10100
19:19:09.470 I Net Connected to login server login.vgoemulator.net:10102
19:20:12.350 I UDP New client connected from 192.168.1.109:60536
19:20:12.350 I UDP Received session request from 192.168.1.109:60536 with connection ID 131535107
19:20:12.426 I Net New Session: Account ID: 65 Session ID: '4deg8b6vtvhhf6m9g3u18g32q6'
19:20:16.398 D Char Setting player online
19:20:16.405 D Chunk Starting chunk 'Khal' (85)
19:20:16.406 D NPC 0 NPCs Loaded in Chunk ID: 85
19:20:16.407 D Object 0 PPOs Loaded in Chunk ID: 85
19:20:16.407 D NPC 31 Music Tracks Loaded in Chunk ID: 85
19:20:16.408 D NPC 37 Sounds Loaded in Chunk ID: 85
19:20:16.409 D NPC 0 Movers Loaded in Chunk ID: 85
19:20:16.425 I UDP New client connected from 192.168.1.109:60537
19:20:16.425 I UDP Received session request from 192.168.1.109:60537 with connection ID 200040439
19:20:16.501 I Chunk New Session: Account ID: 65 Session ID: '4deg8b6vtvhhf6m9g3u18g32q6'
19:20:16.583 D Chunk control_text='HELLO REVISION=0 MINVER=3151 VER=3186'
19:20:16.638 D Chunk control_text='LOGIN'
19:20:18.416 D Chunk control_text='JOIN'I also rebuilt the world server project (which is, by the way, missing "combat.cpp, patchserver.cpp, masterspawnlist.cpp, and dialogutil.cpp" from its external source list) and it had no effect.
Any suggestions?
Zippyzee