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Qa Riverbank, crashes clients

Posted: Thu Aug 07, 2014 2:59 pm
by John Adams
Be warned, avoid Qa Riverbank Something is wrong there, which prevents the client from entering the world. Attached is my (extended) VGClient.log, hoping other brilliant analysts can take a look to see if it spells out exactly what is crashing.

This is my first error:

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2014-08-07    14:49:24        1407448126    944    2    5254462750    Error: (Karma): KInitActorDynamics: No Model.2014-08-07    14:49:25        1407448126    961    2    5254463779    Error: Unable to serialize Class Core.Class static object because Ar.IsError, Index is 4986, from 2014-08-07    14:49:25        1407448126    962    2    5254463779    Error: NetSerializeItem failed for PawnClass (PlayerController2)! Element = 0

This is my client dying:

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2014-08-07    14:49:29        1407448126    1277    2    5254467179    Critical: HandleStream2014-08-07    14:49:29        1407448126    1278    2    5254467179    Critical: HandleStream2014-08-07    14:49:29        1407448126    1279    2    5254467179    Critical: UActorChannel::ReceivedBunch2014-08-07    14:49:29        1407448126    1280    2    5254467179    Critical: UActorChannel::ReceivedBunch2014-08-07    14:49:29        1407448126    1281    2    5254467179    Critical: (Actor SGONPCPawn0)2014-08-07    14:49:29        1407448126    1282    2    5254467179    Critical: (Actor SGONPCPawn0)2014-08-07    14:49:29        1407448126    1283    2    5254467179    Critical: UChannel::ReceivedSequencedBunch2014-08-07    14:49:29        1407448126    1284    2    5254467179    Critical: UChannel::ReceivedSequencedBunch2014-08-07    14:49:29        1407448126    1285    2    5254467179    Critical: Direct2014-08-07    14:49:29        1407448126    1286    2    5254467179    Critical: Direct2014-08-07    14:49:29        1407448126    1287    2    5254467179    Critical: UChannel::ReceivedRawBunch2014-08-07    14:49:29        1407448126    1288    2    5254467179    Critical: UChannel::ReceivedRawBunch2014-08-07    14:49:29        1407448126    1289    2    5254467179    Critical: UNetConnection::ReceivedRawPacket2014-08-07    14:49:29        1407448126    1290    2    5254467179    Critical: UNetConnection::ReceivedRawPacket2014-08-07    14:49:29        1407448126    1291    2    5254467179    Critical: (From IP , Count=22)2014-08-07    14:49:29        1407448126    1292    2    5254467179    Critical: (From IP , Count=22)
Volt and I discovered I can fix it by dropping all the spawns in Qa Riverbank, but I'd like to leave this error in place in case it's not just spawns, but something wrong with our Unreal bitwriter. Not sure if hooking a collector to New Telon will tell us anything else.

Are there any other extended loggings I can turn on in this client?


PS: I did zone over INTO Qa Riverbank, stood there for a few seconds with a red ping bar and the client just closed.

Edit: Oh, I just remember what was probably causing this... Xinux's report of bad draw_scale size.
draw_scale.jpg
draw_scale.jpg (74.81 KiB) Viewed 712 times
So this becomes a server bug, that if the draw_size is ridiculous, let's not send the spawn.

Fixed with:

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UPDATE `spawn` SET `draw_scale`='1' WHERE `id`='930058'; 
UPDATE `spawn` SET `draw_scale`='1' WHERE `id`='930059'; 

Re: Qa Riverbank, crashes clients

Posted: Thu Aug 07, 2014 3:29 pm
by Xinux
Yea this is from the EMU Xen if you want i can try and find the live packet if you want to look at it.

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=============== START 0x01 PACKET ===============
-- Server Spawn & Movement -- | 8/7/2014 15:14:39 | 10.15.155.169 -> 10.15.155.168
RAW HEX:
port 10195 -> 50578
0000:	00 09 00 5C 01 00 56 00 00 00 53 00 1B 42 00 28 ...\..V...S..B.(
0010:	4E CC 9B B0 CA F9 58 21 02 00 DC E8 02 00 00 88 N.....X!........
0020:	40 33 33 83 D0 00 01 00 00 00 10 40 40 01 D9 1D @33........@@...
0030:	03 00 00 EC 8E 01 00 40 1A 60 A7 41 55 17 46 97 .......@.`.AU.F.
0040:	26 57 E6 06 42 24 17 36 F6 36 E7 16 06 07 82 54 &W..B$.6.6.....T
0050:	E7 46 57 26 07 00 0F 00 00 00 D8 03 00 00 00 04 .FW&............
BITSTREAM DATA:
********* NEW BITSTREAM SECTION *********
SECTION TYPE: BUNCH | Total Bistream Length: 682 | PacketID: 83 | isControl: True | isOpen: True | isClose: False | isReliable: True
Channel Index: 33 | Channel Sequence: 1 | Channel Type: 2 | Data Length: 625 | Header Pos: 57
ACTOR CHANNEL | ACTOR TYPE: SGONPCPawn
LOCATION = (118357, -113999, 1)
GENDER = 27
RACE_ID = 93
DRAW_SCALE = 2.72016E+23
BLOCK_ACTORS = False
BLOCK_PLAYERS = False
ACTIVE_SKIN = 0
PHYSICS = 0
ROTATION (Pitch, Yaw, Roll) = (0, 512, 0)
ENTITYID_HIGH = 1595
ENTITYID_LOW = 1595
POSTURE = 0
NAME = Tuatiren Dracosnap Hunter