Page 1 of 1

Bug 2007: (Developer) It seems that the necro dots ...

Posted: Tue Oct 09, 2018 11:48 am
by BugTracker

Bug ID       : 2007 - It seems that the necro dots  ... 
Bug Date : 2018/07/22 03:05:50
Assigned To : Developer
Priority : Low

Category : VGClient
Sub-Category : Gameplay: Adventuring
Severity : Standard
Reproducible : Every time

Details:
It seems that the necro dots Torment and Devouring Shadows (Spiritual Resistance) get resistet a lot. Im not sure if thats working by design, but dark blue mobs resist them like 75% of the time.

Originated From World: New Telon (1)


Re: Bug 2007: (Developer) It seems that the necro dots ...

Posted: Tue Oct 23, 2018 3:18 pm
by Xinux
Adjusted resist rate