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World Crash - Chat Say

Posted: Fri May 02, 2014 5:40 am
by John Adams
Console
[quote]23:58:14.074 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.371 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.433 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.620 E Chunk Received actor bitstream from client but don't know how to handle it...yet.
23:58:14.761 I Chunk Received a chat packet[/quote]


Stack

Code: Select all

>	WorldServer.exe!strlen(unsigned char * buf) Line 81	Unknown
 	WorldServer.exe!ChunkServer::HandleChatSay(Client * client, PacketStruct * packet_struct) Line 594	C++
 	WorldServer.exe!ChunkServer::Process() Line 182	C++
 	WorldServer.exe!ChunkServerList::Process() Line 172	C++
 	WorldServer.exe!main(int argc, char * * argv) Line 119	C++
 	WorldServer.exe!__tmainCRTStartup() Line 241	C
 	WorldServer.exe!mainCRTStartup() Line 164	C
 	kernel32.dll!751b338a()	Unknown
 	[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]	
 	ntdll.dll!77719f72()	Unknown
 	ntdll.dll!77719f45()	Unknown