Page 1 of 1
Bug 558: (Content) Lua sript error: [string
Posted: Fri May 13, 2016 2:19 pm
by BugTracker
Bug ID : 558 - Lua sript error: [string
Bug Date : 2016/05/12 09:11:28
Assigned To : Content
Priority : Low
Category : VGClient
Sub-Category : Gameplay: Combat
Severity : Standard
Reproducible : Only seen once
Details:
Lua sript error: [string "--[[..."]]:41: attempt to perform arithmetic on local 'Strenght' (a nil value)
Error calling function spell in script
Spells/Dreadknight/DevourStrength.lua
Came up durring combat- thanks!
Originated From World: New Telon (1)
Chunk : Dahknarg (180)
Location : -58321 -56285 13815
Entered on May 13, 2016 02:19 by Xinux
Someone double check this is fixed please
Re: Bug 558: (Content) Lua sript error: [string
Posted: Fri May 13, 2016 3:22 pm
by Starcrusher
It isn't really "fixed". Until the debuff portion of spells works (or until I get back to DK spells if the debuffs are working), I just removed those parameters from that spell.
Re: Bug 558: (Content) Lua sript error: [string
Posted: Fri May 13, 2016 6:17 pm
by OncaLupe
Don't just remove parameters from abilities, the code still runs and is expecting parameters which are now empty (nil). Next time please disable in the code instead. I updated the script so it tells the player it's not yet implemented.
Re: Bug 558: (Content) Lua sript error: [string
Posted: Fri May 13, 2016 6:30 pm
by Faux
I believe this ability is erroring because NPCs have no attributes to debuff yet. The script is fine and the debuff code was working properly last time I tested this spell. Debuffs should be generally ok other than the fact that I haven't implemented the deactivation timers.
Re: Bug 558: (Content) Lua sript error: [string
Posted: Sat May 14, 2016 7:29 am
by Starcrusher
Well removing the parameters stopped the error messages. Sorry that wasn't the right way to do it.