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Bug 542: (Ratief) When allocating attributes, pr...

Posted: Fri May 06, 2016 10:51 am
by BugTracker
Bug ID       : 542 - When allocating attributes, pr... 
Bug Date     : 2016/05/05 07:34:56
Assigned To  : Ratief
Priority     : Low

Category     : VGClient
Sub-Category : Gameplay: Other
Severity     : Standard
Reproducible : Every time
Details:
When allocating attributes, pressing "Max" next to a desired attribute consumes all of your Allocation Points but does not place them in any attribute pool.
Originated From World: New Telon (1)
Chunk                : Khal (85)
Location             : 31832 -93224 2913

Re: Bug 542: (Ratief) When allocating attributes, pr...

Posted: Fri May 06, 2016 10:51 am
by Xinux
This should be fixed now with the patch Ratief committed this morning. Tested on NT and look's good.