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Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Sat Apr 23, 2016 9:26 pm
by BugTracker
Bug ID : 506 - I just killed Kekvar in the ca...
Bug Date : 2016/04/23 03:16:30
Assigned To : zippyzee
Priority : Low
Category : VGClient
Sub-Category : Gameplay: Combat
Severity : Standard
Reproducible : Only seen once
Details:
I just killed Kekvar in the caves of IOD, and his corpse is following me around and hitting me periodically. I turned autoattack on, hit him once for 1 point, and he stopped hitting me and his corpse despawned as it should have. There must have been some confusion between how he was represented (i.e. a corpse or a mob) and how he was acting (i.e. the corpse was still hitting me).
Originated From World: New Telon (1)
Chunk : Isle of Dawn (1)
Location : -64206 14177 -2451
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Sun Apr 24, 2016 4:32 am
by zippyzee
That one is really weird. No idea why it would have aggro like that.
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Sun Apr 24, 2016 6:42 pm
by shargash
I had this happen to me two more times right after I /bugged this one. Both of the other times it was with the stone dervishes. I was able to kill the first of them by turning on autoattack and doing 1 pt of damage, but I could not attack the second one (invalid target). It was slowly killing me, so I boosted speed ran out and camped. I'll try again tomorrow to see if I can recreate.
Edit: I was able to recreate this one more time today, this time with Harozda. I was able to polish off the corpse of Harozda with a hit, but was unable to get any other corpses to attack me. It seems odd that the first time in each session was with a named. I'll fiddle around with it some more later this evening.
I have a short video of the corpse attacking me and my killing it, if anyone cares (not that it shows anything that I haven't described above).
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Thu Jun 02, 2016 3:04 pm
by Xinux
NT has been updated with a shot in the dark fix for this let me know if this still happens.
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Fri Jun 10, 2016 1:50 pm
by shargash
I took my Pally back into the cave. It took me 6 or 8 kills before I had it happen again. I did capture a video of it, but only the part after the mob was dead. Let me know if you're interested in the video, or if you want me to try to get a video with the whole kill, not just the after-death part.
I will try to get some more parameters around the bug. Is it only paladins? Is it only in the caves on IOD? etc
Update: I got a dead pangolin in Hathor Zhi to beat on me (still the pally), so it is not mob- or chunk-specific (not that I expected it was). I'll try to get on later and see if I can get a non-pally to do it.
If it helps, I get XP and loot from the mob when I kill it the first time, and then XP and loot again when I kill it the second time. It appears the server is confused: part of it thinks the mob is dead and part of it doesn't.
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Wed Jun 15, 2016 9:25 am
by Xinux
Think i found the issue and applied the possible fix to NT let me know if you see this happen again.
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Wed Jun 22, 2016 9:54 pm
by shargash
I tried this tonight and it is still happening. For a moment I thought it was actually worse, as I got it on 3 of the first 5 mobs I killed. However, I killed another dozen or so and didn't see it again, so I think I was just (un)lucky.
Sorry for the delay in getting back to you. I haven't been able to get on for a few days.
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Thu Jun 23, 2016 5:43 am
by zippyzee
I'm going to guess there is a timing issue between the time the npc lists itself as "dead" and the time it aggroes a character. The npc goes into its dead state but has already aggroed. Much of npc AI is on a timer to update, so things like this are possible.
We can look for spots to add extra checking to ensure that this gets eliminated.
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Sun Jul 17, 2016 9:04 pm
by theFoof
Finally took the time to track this down, I think it should be fixed on the next update.
Re: Bug 506: (zippyzee) I just killed Kekvar in the ca...
Posted: Sun Jul 17, 2016 9:21 pm
by Xinux
NT has been updated.