Bad Equipped Effects
Posted: Sat Nov 28, 2015 10:53 am
I know this has been brought up a few times, but none of us could give a concrete example of what was going on. Let me go into detail a little bit about this problem. Sometime after F2P and later in the game's life, a lot of items were re-itemized and given what most of us felt were ridiculously overpowered equipped effects.
They were so powerful, in fact, that raiders were camping level 30-40 dungeons to get these items to wear full time. They were literally taking off raid gear to get level 35+ items. That statement alone should prove how ridiculous it is.
Here's a comparison of two items with the same equipped effect. (We don't care about the rest of the stats, and I'll go over that in a moment).
[img]http://www.jakkal.com/vanguard/BadEE.jpg[/img] [img]http://www.jakkal.com/vanguard/vg_item_1621.jpg.png[/img]
The item on the left, the mask, is from a level 35-40ish dungeon. Note the required level of 37. This came from one of those islands in the Dragon's Backbone/Stranglewater Shore area. I think it's the Isle of Madness, but I don't recall off the top of my head. It's the one with all the Xennu fish dudes and their abhorrent pets and stuff.
On the right is an item from a group mob in City of Brass. This may have been group content, but it was one of the final content pushes in the game, and these mobs were hard as fuck. If you weren't in POTA T3 gear with epics, you can barely even go in this place, let alone kill these mobs. Note the item level, 55.
Notice how they both have the same equipped effect? Now I know there were raid drops that have the same EE, but I couldn't find any in my admittedly hasty search on Xanadu. But this is an example of the "Bad itemization" we talk about when we complain about that itemization sweep that went through last minute.
I feel like if this was a mistake, then the effect of Fury II should be lowered and the higher level content should have Fury III.
Okay so what's the big deal? Why would any raider switch out their gear for the lower level one, just for an EE?
Here's the mask that most raiding melee DPS wear:
[img]http://www.jakkal.com/vanguard/vg_item_1502.jpg[/img]
Look at all those cool stats! Why would anyone want to trade out all those stats for the lowbie mask? The answer is very simple: Those guys are capped in almost all of those stats. The activated ability was fucked up with the rest of the clickies, (Another rant for later), and so it was hardly ever used. And if you had an epic bard in your group, THAT ability was also useless. Rogues also hated it because it broke stealth.
Suffice to say that the reason so many raiders were camping late 30's dungeons for loot was that they were already capped, the raid gear they were getting was not adding to their character at all, and these equipped effect buffs DID NOT CAP. So making your DPS go up by 100? Very significant. Any stat that wasn't capped was a worthwhile tradeoff for damage going up by 100.
I know John asked us for an example a while back of these bad EE's that we were complaining about, and I finally got one to drop on the test server, so I took a screenshot and found a comparable item that had the same EE.
I hope this helps people understand why it was bad.
They were so powerful, in fact, that raiders were camping level 30-40 dungeons to get these items to wear full time. They were literally taking off raid gear to get level 35+ items. That statement alone should prove how ridiculous it is.
Here's a comparison of two items with the same equipped effect. (We don't care about the rest of the stats, and I'll go over that in a moment).
[img]http://www.jakkal.com/vanguard/BadEE.jpg[/img] [img]http://www.jakkal.com/vanguard/vg_item_1621.jpg.png[/img]
The item on the left, the mask, is from a level 35-40ish dungeon. Note the required level of 37. This came from one of those islands in the Dragon's Backbone/Stranglewater Shore area. I think it's the Isle of Madness, but I don't recall off the top of my head. It's the one with all the Xennu fish dudes and their abhorrent pets and stuff.
On the right is an item from a group mob in City of Brass. This may have been group content, but it was one of the final content pushes in the game, and these mobs were hard as fuck. If you weren't in POTA T3 gear with epics, you can barely even go in this place, let alone kill these mobs. Note the item level, 55.
Notice how they both have the same equipped effect? Now I know there were raid drops that have the same EE, but I couldn't find any in my admittedly hasty search on Xanadu. But this is an example of the "Bad itemization" we talk about when we complain about that itemization sweep that went through last minute.
I feel like if this was a mistake, then the effect of Fury II should be lowered and the higher level content should have Fury III.
Okay so what's the big deal? Why would any raider switch out their gear for the lower level one, just for an EE?
Here's the mask that most raiding melee DPS wear:
[img]http://www.jakkal.com/vanguard/vg_item_1502.jpg[/img]
Look at all those cool stats! Why would anyone want to trade out all those stats for the lowbie mask? The answer is very simple: Those guys are capped in almost all of those stats. The activated ability was fucked up with the rest of the clickies, (Another rant for later), and so it was hardly ever used. And if you had an epic bard in your group, THAT ability was also useless. Rogues also hated it because it broke stealth.
Suffice to say that the reason so many raiders were camping late 30's dungeons for loot was that they were already capped, the raid gear they were getting was not adding to their character at all, and these equipped effect buffs DID NOT CAP. So making your DPS go up by 100? Very significant. Any stat that wasn't capped was a worthwhile tradeoff for damage going up by 100.
I know John asked us for an example a while back of these bad EE's that we were complaining about, and I finally got one to drop on the test server, so I took a screenshot and found a comparable item that had the same EE.
I hope this helps people understand why it was bad.