Smelly Cat!
Posted: Thu Aug 13, 2015 10:23 pm
Triggers based on items in your inventory was such a sparsely-used mechanic. For those who don't remember or didn't play specifically for the animal abuse, the Smelly Cat would wander Ahgram and be unattackable until someone with a Fresh Fish in their bags got close enough causing it to aggro.
I feel it would add an interesting dynamic to basic overland content if taken farther. That dungeon getting a bit too crowded? Take your group to the fields and farm 4 dot wisps until you get that Bright Lightstone, then move from gravesite to gravesite spawning undead until you trigger a named. If you're lucky the named might even drop a rare item that will allow you to cause the giant shambler in the woods to uproot for a chance at a legendary ring.
I feel it would add an interesting dynamic to basic overland content if taken farther. That dungeon getting a bit too crowded? Take your group to the fields and farm 4 dot wisps until you get that Bright Lightstone, then move from gravesite to gravesite spawning undead until you trigger a named. If you're lucky the named might even drop a rare item that will allow you to cause the giant shambler in the woods to uproot for a chance at a legendary ring.