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Bug 170: (Xinux) Not sure if mounts were allowe...

Posted: Sat Jun 06, 2015 10:02 am
by BugTracker
Bug ID       : 170 - Not sure if mounts were allowe... 
Bug Date     : 2015/06/03 12:25:41
Assigned To  : Xinux
Priority     : Medium

Category     : VGClient
Sub-Category : Graphics: Character
Severity     : Minor (e.g. Cosmetic)
Reproducible : Every time
Details:
Not sure if mounts were allowed in underground dungeons. But when I call upon a mount (horse or winged griffon) my armor, which is white becomes all black. This stays in affect until I leave dungeon. When I go back in it becomes black again. Could just be a shader problem.

Lost canyon, Reshnok Mine (-30, 24)
Originated From World: New Telon (1)
Chunk                : Lost Canyon (119)
Location             : 1915 -49796 12294



Entered on Jun 06, 2015 11:06 by John Adams
We should investigate, just to see if it's client/gfx card issues or something new we need for indoors spawns.

Re: Bug 170: (Xinux) Not sure if mounts were allowe...

Posted: Sat Jun 06, 2015 11:58 am
by Xinux
Mounts are not suppose to be used indoors we will need to eventually work out some type of lua to stop mounts from being used indoors.

Re: Bug 170: (Xinux) Not sure if mounts were allowe...

Posted: Sat Jun 06, 2015 12:49 pm
by John Adams
Does that mean their gfx are intentionally hosed by being indoors? The bug isn't really about whether or not a mount can be used indoors, it's about how it appears in-game, regardless.

Re: Bug 170: (Xinux) Not sure if mounts were allowe...

Posted: Sat Jun 06, 2015 5:30 pm
by Moldew
Maybe not related, but you can fly on your mounts underwater!

Re: Bug 170: (Xinux) Not sure if mounts were allowe...

Posted: Sun Jun 07, 2015 5:53 am
by Odinzz
oh i love that lets keep it !

Re: Bug 170: (Xinux) Not sure if mounts were allowe...

Posted: Mon Jun 08, 2015 11:30 am
by Moldew
I'm sure the team will resolve this faster than it took to stop fish from swimming on land.