Page 1 of 1
Bug 59: There are several doors in New...
Posted: Sun Dec 14, 2014 3:03 pm
by BugTracker
Bug ID : 59 - There are several doors in New...
Bug Date : 2014/11/25 01:10:58
Assigned To : Volt
Priority : Medium
Category : VGClient
Sub-Category : Graphics: Environment
Severity : Standard
Reproducible : Every time
Details:
There are several doors in New Targonor that when you enter them, you end up on the roof.
Originated From World: New Telon (1)
Chunk : New Targonor (141)
Location : -53905 28444 38236
Entered on Dec 14, 2014 15:12 by John Adams
For now, I'll consider this a Content (movers) bug because I do not understand the nature of the bug. It could also not be a Volt issue, please update accordingly.
Re: Bug 59: There are several doors in New...
Posted: Mon Dec 15, 2014 10:16 pm
by Moldew
.rift 141
.move -37817 16271 36093
Walk in that open door facing NW, and you will end up on the roof of that building. This happens with several of the buildings throughout New Targonor.
Re: Bug 59: There are several doors in New...
Posted: Thu Dec 25, 2014 12:01 pm
by Volt
Seems to happen for the places that had permanently locked doors on live. Seems there is nothing behind those door ways. And when you step into nothingness you get ported to a safe ground above you, which here happens to be on a roof. Once we get the doors in place, locked, this won't be an issue.
Good you brought it up. Made me remember that not all doors are meant to be opened.
Re: Bug 59: There are several doors in New...
Posted: Tue Dec 30, 2014 10:24 pm
by Moldew
Excellent, thanks for the explanation!
Re: Bug 59: There are several doors in New...
Posted: Wed Nov 04, 2015 8:56 pm
by Moldew
The issue was that these were doors that weren't meant to be opened. They also weren't displayed, so when you walked through them, you ended up in weird locations. The locked doors there now.
Closed.