Re: Progress?
Posted: Mon Nov 02, 2015 3:36 pm
Well, "I'm" aware of those tools, but thats not what I'm suggesting. I've sent in a fair amount of bug reports, myself.
Posting a stickied "Guide to testing and bug reporting" will remove that much more work from the average person who might be interested in stepping into the game. The truth of it is, most people who visit this website either have no relevant skills to help out with the core of the coding process, or are too busy (or lazy ) to look through the daunting list of things in development at different levels of testing and decide what needs testing.
A guide on how to look for bugs in the development, or how to think outside the box to catch bugs that would normally be missed would be helpful to people who havent been following production for a long time like myself. If i were a new person here, Its not immediately obvious what has recently come out without first introducing myself to a number of different forum threads that are updated with different levels of frequency. If i saw a stickied post that read:
BUG TESTING AND YOU - HOW YOU CAN HELP US BUILD NEW TELON
with a consolidated startup guide on how to download the client, make an account, get in game, and devise ways to test features, I'd jump to that thread first and more that likely would need to read no further.
I realize that throughout the website almost every one of those questions can be answered, but they are not consolidated in one easy place.
If i want to download the client and get started, theres a great page on the wiki for that.
If i want to know what needs testing, i might first check the wiki im already on, which has an out of date timeline of the progress of the server and think that the boat just got rolling.
I would instead need to go to the app you built for that, which, by the way, is incredibly informative.
But even then, while lots of things need to be tested, there are definitely much higher priority testing targets right now, such as combat which was recently implemented. I would need to have been following your updates or check a different forum post to know that, though.
What im suggesting is that consolidation of those resources may help gain those few testers who got a little timid when sifting through those first pages. I realize you guys are doing 99% of the work now, but i think the OP of this post is not alone is not really knowing where to begin when offering help.
Posting a stickied "Guide to testing and bug reporting" will remove that much more work from the average person who might be interested in stepping into the game. The truth of it is, most people who visit this website either have no relevant skills to help out with the core of the coding process, or are too busy (or lazy ) to look through the daunting list of things in development at different levels of testing and decide what needs testing.
A guide on how to look for bugs in the development, or how to think outside the box to catch bugs that would normally be missed would be helpful to people who havent been following production for a long time like myself. If i were a new person here, Its not immediately obvious what has recently come out without first introducing myself to a number of different forum threads that are updated with different levels of frequency. If i saw a stickied post that read:
BUG TESTING AND YOU - HOW YOU CAN HELP US BUILD NEW TELON
with a consolidated startup guide on how to download the client, make an account, get in game, and devise ways to test features, I'd jump to that thread first and more that likely would need to read no further.
I realize that throughout the website almost every one of those questions can be answered, but they are not consolidated in one easy place.
If i want to download the client and get started, theres a great page on the wiki for that.
If i want to know what needs testing, i might first check the wiki im already on, which has an out of date timeline of the progress of the server and think that the boat just got rolling.
I would instead need to go to the app you built for that, which, by the way, is incredibly informative.
But even then, while lots of things need to be tested, there are definitely much higher priority testing targets right now, such as combat which was recently implemented. I would need to have been following your updates or check a different forum post to know that, though.
What im suggesting is that consolidation of those resources may help gain those few testers who got a little timid when sifting through those first pages. I realize you guys are doing 99% of the work now, but i think the OP of this post is not alone is not really knowing where to begin when offering help.