NT Crash Thread
Moderators: Community Managers, Developers
Re: NT Crash Thread
Welp, I can tell you I did not do any guild related commands when that happened. Although my non-sunset client might be to blame.
Re: NT Crash Thread
That actually makes sense depending on how old the client is it probably tried sending a different opcode then what the server expected.
Re: NT Crash Thread
Code: Select all
ntdll.dll!77bb8277() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll]
> WorldServer.exe!Mutex::ReadLock() Line 99 C++
WorldServer.exe!UDPServer::GetClient(unsigned int account_id) Line 196 C++
WorldServer.exe!ChunkServer::GetClient(unsigned int account_id) Line 290 C++
WorldServer.exe!UDPServer::KickDupeClients(unsigned int account_id, unsigned int connection_id) Line 270 C++
WorldServer.exe!Net::HandleCharacterSelected(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 562 C++
WorldServer.exe!Net::Process() Line 179 C++
WorldServer.exe!main(int argc, char * * argv) Line 227 C++
WorldServer.exe!__tmainCRTStartup() Line 241 C
WorldServer.exe!mainCRTStartup() Line 164 C
kernel32.dll!7694338a() Unknown
ntdll.dll!77b49f72() Unknown
ntdll.dll!77b49f45() Unknown
Re: NT Crash Thread
Again
Code: Select all
ntdll.dll!77bb8277() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll]
WorldServer.exe!Mutex::ReadLock() Line 99 C++
WorldServer.exe!UDPServer::GetClient(unsigned int account_id) Line 196 C++
WorldServer.exe!ChunkServer::GetClient(unsigned int account_id) Line 290 C++
> WorldServer.exe!UDPServer::KickDupeClients(unsigned int account_id, unsigned int connection_id) Line 270 C++
WorldServer.exe!Net::HandleCharacterSelected(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 562 C++
WorldServer.exe!Net::Process() Line 179 C++
WorldServer.exe!main(int argc, char * * argv) Line 227 C++
WorldServer.exe!__tmainCRTStartup() Line 241 C
WorldServer.exe!mainCRTStartup() Line 164 C
kernel32.dll!7694338a() Unknown
ntdll.dll!77b49f72() Unknown
ntdll.dll!77b49f45() Unknown
- John Adams
- Retired
- Posts: 4581
- Joined: Wed Aug 28, 2013 9:40 am
- Location: Phoenix, AZ.
- Contact:
Re: NT Crash Thread
Sure wish someone would look into this...
Re: NT Crash Thread
ME, ME!! CALL ON ME!!!
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
But sometimes it makes no sense.
Refridgerator.
Re: NT Crash Thread
Code: Select all
> WorldServer.exe!std::_Fetch_add_seq_cst_2(volatile unsigned short * _Tgt, unsigned short _Value) Line 1166 C++
WorldServer.exe!std::_Atomic_fetch_add_2(volatile unsigned short * _Tgt, unsigned short _Value, std::memory_order _Order) Line 1188 C++
WorldServer.exe!std::atomic_fetch_add_explicit(std::atomic_ushort * _Atom, unsigned short _Value, std::memory_order _Order) Line 1175 C++
WorldServer.exe!std::atomic_ushort::fetch_add(unsigned short _Value, std::memory_order _Order) Line 1394 C++
WorldServer.exe!Client::GetAndIncrementServerSequence() Line 237 C++
WorldServer.exe!Client::PushOutgoing(SOEProtocolData * data, bool dump_packet) Line 371 C++
WorldServer.exe!Client::QueuePacket(SOEProtocolData * data, bool dump_packet) Line 305 C++
WorldServer.exe!WorldCharacter::SendRequestChatChannel() Line 467 C++
WorldServer.exe!ChunkServer::HandleClientAuthConfirm(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 1174 C++
WorldServer.exe!ChunkServer::ProcessPackets() Line 353 C++
WorldServer.exe!ChunkPacketThread(void * data) Line 144 C++
WorldServer.exe!ThreadRun(void * arg) Line 77 C++
WorldServer.exe!_callthreadstart() Line 255 C
WorldServer.exe!_threadstart(void * ptd) Line 239 C
kernel32.dll!7694338a() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
ntdll.dll!77b49f72() Unknown
ntdll.dll!77b49f45() Unknown
16:18:00.754 I UDP New client connected from 70.72.44.37:53281
16:18:00.754 I UDP Received session request from 70.72.44.37:53281 with connection ID 534566192
16:18:01.050 I Chunk New Session: Account ID: 398 Session ID: 'ts6r2pga6qbou6t8apjcbgeos1'
16:18:01.315 D Chunk control_text='HELLO REVISION=0 MINVER=3151 VER=3186'
16:18:01.658 D Chunk control_text='LOGIN'
16:19:18.314 D Char BeginDisconnectFromServer: Character Thorston Set to Offline
16:19:18.314 D Char ToggleIsOnline: Setting player offline
16:19:18.314 I UDP Client from 70.72.44.37:59314 set to disconnect : Timeout
16:19:18.766 I UDP Client from 70.72.44.37:53281 set to disconnect : Timeout
16:19:20.342 I UDP Client from 70.72.44.37:59314 has been removed.
16:19:20.794 I UDP Client from 70.72.44.37:53281 has been removed.
16:19:20.841 I Chunk Starting chunk shutdown timer for Isle of Dawn.
16:19:21.091 16:19:21.091 I I UDP UDP New client connected from 70.72.44.37:59314
New client connected from 70.72.44.37:53281
16:19:21.091 D UDP Filtered out a duplicate packet bunch. Sequence=0x0600.
16:19:21.122 I Chunk Chunk shutdown cancelled for Isle of Dawn.
16:19:21.137 D Chunk control_text='JOIN'
16:19:21.137 E Unreal Could not find unreal channel list for account id 0!
16:19:21.137 E Chunk ClientJoin: Error getting control channel for account id 0
16:19:21.153 E Unreal Could not find unreal channel list for account id 0!
16:19:21.153 D Char Attempting to load character ID 690
16:19:21.153 I Ability Successfully loaded 15 abilities into character map.
16:19:21.153 D Ability Loaded 0 forms for character id 690.
16:19:21.153 D Dungeon Loading dungeons for character_id 690.
16:19:21.153 D Dungeon Successfully loaded 5 dungeons for character_id 690.
16:19:21.153 D Char Loading Inventory for character_id 690
16:19:21.169 I Char Loaded 18 items for character_id 690
16:19:21.169 D Char ToggleIsOnline: Setting player online
16:19:21.169 D Char Successfully loaded character 'Thorston' (690)
Re: NT Crash Thread
Code: Select all
KernelBase.dll!7701c41f() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for KernelBase.dll]
WorldServer.exe!_CxxThrowException(void * pExceptionObject, const _s__ThrowInfo * pThrowInfo) Line 152 C++
WorldServer.exe!operator new(unsigned int size) Line 63 C++
WorldServer.exe!operator new[](unsigned int count) Line 6 C++
WorldServer.exe!FragmentedPacket::FragmentedPacket(unsigned int size) Line 1189 C++
WorldServer.exe!std::_Ref_count_obj<FragmentedPacket>::_Ref_count_obj<FragmentedPacket><unsigned int &>(unsigned int & _V0) Line 873 C++
> WorldServer.exe!std::make_shared<FragmentedPacket,unsigned int &>(unsigned int & _V0) Line 972 C++
WorldServer.exe!UDPServer::HandleFragmentedPacket(std::shared_ptr<Client> & client, SocketData * data) Line 1087 C++
WorldServer.exe!UDPServer::HandleReadHelper(std::shared_ptr<Client> & client, SocketData * data) Line 454 C++
WorldServer.exe!UDPServer::HandleMultiPacket(std::shared_ptr<Client> & client, SocketData * data) Line 912 C++
WorldServer.exe!UDPServer::HandleReadHelper(std::shared_ptr<Client> & client, SocketData * data) Line 448 C++
WorldServer.exe!UDPServer::HandleRead() Line 397 C++
WorldServer.exe!ReaderThread(void * data) Line 120 C++
WorldServer.exe!ThreadRun(void * arg) Line 77 C++
WorldServer.exe!_callthreadstart() Line 255 C
WorldServer.exe!_threadstart(void * ptd) Line 239 C
kernel32.dll!7694338a() Unknown
ntdll.dll!77b49f72() Unknown
ntdll.dll!77b49f45() Unknown
Re: NT Crash Thread
FYI NT is not running the group code changes yet that were committed.
Code: Select all
> WorldServer.exe!std::list<std::pair<unsigned int const ,GroupMember *>,std::allocator<std::pair<unsigned int const ,GroupMember *> > >::begin() Line 1115 C++
WorldServer.exe!std::_Hash<std::_Umap_traits<unsigned int,GroupMember *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GroupMember *> >,0> >::begin() Line 429 C++
WorldServer.exe!GroupsProcess::SendGroupInvite(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 302 C++
WorldServer.exe!ChunkServer::HandleClientGroupInvite(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 6034 C++
WorldServer.exe!ChunkServer::ProcessPackets() Line 564 C++
WorldServer.exe!ChunkPacketThread(void * data) Line 148 C++
WorldServer.exe!ThreadRun(void * arg) Line 77 C++
WorldServer.exe!_callthreadstart() Line 255 C
WorldServer.exe!_threadstart(void * ptd) Line 239 C
kernel32.dll!7694338a() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
ntdll.dll!77b49f72() Unknown
ntdll.dll!77b49f45() Unknown
Re: NT Crash Thread
Code: Select all
> WorldServer.exe!std::_Fetch_add_seq_cst_2(volatile unsigned short * _Tgt, unsigned short _Value) Line 1166 C++
WorldServer.exe!std::_Atomic_fetch_add_2(volatile unsigned short * _Tgt, unsigned short _Value, std::memory_order _Order) Line 1188 C++
WorldServer.exe!std::atomic_fetch_add_explicit(std::atomic_ushort * _Atom, unsigned short _Value, std::memory_order _Order) Line 1175 C++
WorldServer.exe!std::atomic_ushort::fetch_add(unsigned short _Value, std::memory_order _Order) Line 1394 C++
WorldServer.exe!Client::GetAndIncrementServerSequence() Line 237 C++
WorldServer.exe!Client::PushOutgoing(SOEProtocolData * data, bool dump_packet) Line 371 C++
WorldServer.exe!Client::QueuePacket(SOEProtocolData * data, bool dump_packet) Line 305 C++
WorldServer.exe!WorldCharacter::SendRequestChatChannel() Line 467 C++
WorldServer.exe!ChunkServer::HandleClientAuthConfirm(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 1257 C++
WorldServer.exe!ChunkServer::ProcessPackets() Line 365 C++
WorldServer.exe!ChunkPacketThread(void * data) Line 153 C++
WorldServer.exe!ThreadRun(void * arg) Line 77 C++
WorldServer.exe!_callthreadstart() Line 255 C
WorldServer.exe!_threadstart(void * ptd) Line 239 C
kernel32.dll!7694338a() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
ntdll.dll!77b49f72() Unknown
ntdll.dll!77b49f45() Unknown