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Re: Cataloging Player Abilities
Posted: Thu Aug 20, 2020 3:29 pm
by Shadosai
Blood Mage,
Dread Knight,
Druid, and
Psionicist Abilities catalogued as of 09/02/2020; Added
Classes and
Races Sheets that reflect all Class and Race information available to the player at character creation as of 08/29/2020; at this link:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
Working on
Paladin next!
Thanks!
Re: Cataloging Player Abilities
Posted: Fri Aug 21, 2020 12:54 pm
by optimal123
Re: Cataloging Player Abilities
Posted: Sat Aug 22, 2020 12:51 pm
by John Adams
FYI
@Jakkal - Might be a good a place as any to mention:
I had some spare time the last 2 weeks to dig into Passives (like Radcial Inheritances) and after working with Faux, I found the system to auto-load these was not implemented yet. Talking with xinux, he just added this ability to load passives via a new "Race" script type. With this, Passives should be a thing now, though I am still testing it locally.
Wanted to jot that down (so you know) and let you (all) know the Lesser Giant: Racials are scripted and active. I was hoping to get a few more races done before I got busy again, but this might be as far as I get (this year
)
Thank you Xinux for the new loader system, and Faux for his patience re-educating me on everything (literally, everything) I have forgotten.
Re: Cataloging Player Abilities
Posted: Sat Aug 29, 2020 4:38 pm
by optimal123
Nice race/class addition
Re: Cataloging Player Abilities
Posted: Sat Dec 19, 2020 5:49 am
by fezikk
Is this task complete? or do we still need further work?
Re: Cataloging Player Abilities
Posted: Sat Dec 19, 2020 10:43 am
by Jakkal
It still needs work. Zukan has been working pretty hard on setting up the wiki. It's located here
http://vgoplayers.com/wiki/index.php/Category:Class
If you click on the classes, you'll see what's been listed so far and if it's in a working state yet.
Re: Cataloging Player Abilities
Posted: Sat Dec 19, 2020 3:19 pm
by fezikk
Thanks, I will check it out.
I am trying to make sense of this task and what has been done and where to start without duplicating work, but I am struggling to find a jumping off point any ideas on how to proceed? I am very new to the EMU project.
Thanks in advance