Login Crashing
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- John Adams
- Retired
- Posts: 4581
- Joined: Wed Aug 28, 2013 9:40 am
- Location: Phoenix, AZ.
- Contact:
Login Crashing
Figured this was as good a place as any to start reporting bugs.
Scenario: I have 2 worlds - "New Telon" and "JA's Test Server", the latter being offline but has 1 character on it (Dwarfy). When I select Dwarfy, Login crashes:
Code: Select all
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb6300b70 (LWP 11626)]
0x080845c2 in TCPConnection::GetSocket (this=0x0) at ../common/TCPConnection.cpp:21
21 return sock;
(gdb) bt
#0 0x080845c2 in TCPConnection::GetSocket (this=0x0) at ../common/TCPConnection.cpp:21
#1 0x0808586b in TCPServer::HandleWrite (this=0x80b9480) at ../common/TCPServer.cpp:249
#2 0x08084758 in WriterThread (data=0x80b9480) at ../common/TCPServer.cpp:27
#3 0x08089b28 in ThreadRun (arg=0x80d23c0) at ../common/Thread.cpp:61
#4 0xb7b4ee99 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
#5 0xb7c3273e in clone () from /lib/i386-linux-gnu/libc.so.6
(gdb)
Re: Login Crashing
That's fine. Hmm how is that world loading that's down? You're seeing in on char select screen?
Re: Login Crashing
Oh
FIXED! Nice catch.
I fixed the crash, but I shouldn't even be sending characters with downed worlds so I'll change that too.
FIXED! Nice catch.
I fixed the crash, but I shouldn't even be sending characters with downed worlds so I'll change that too.
- John Adams
- Retired
- Posts: 4581
- Joined: Wed Aug 28, 2013 9:40 am
- Location: Phoenix, AZ.
- Contact:
Re: Login Crashing
Perfect. If you're ready for some bug hunting, I'll play test the char create extensively this weekend. In between trips to Jupiter
Re: Login Crashing
That'd be perfecto, thanks. I'll be tied up watching a cousin sign her life away but I expect some bugs when I get back!!