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Re: VGOEmu Progress

Posted: Tue Jul 29, 2014 6:21 am
by Kilsin
Very nice mate!

Re: VGOEmu Progress

Posted: Tue Jul 29, 2014 6:43 am
by John Adams
Ahh Foof, you continue to blow my mind with your progress. Thank you, and great job as always.

Re: VGOEmu Progress

Posted: Sat Aug 02, 2014 9:25 pm
by John Adams
Working on the character data this weekend, I went ahead and added titles (just to the display, not settable in-game yet). Also fixed the starting areas for certain races that were falling through the cracks.

[center:3vlhihqu][attachment=0:3vlhihqu]ScreenShot_00149.JPG[/attachment:3vlhihqu][/center:3vlhihqu]

Re: VGOEmu Progress

Posted: Sat Aug 02, 2014 9:28 pm
by Kilsin
That title is appropriate and I think all Gnomes should be tagged with it and given no other choices

Haha nice job mate

Just on starting area's, I create an Varanjar male shaman and chose racial starting areas and was sent to Isle of Dawn, is that the crack you're talking about? or is that default until more data is uploaded tot he server?

Re: VGOEmu Progress

Posted: Sat Aug 02, 2014 10:32 pm
by John Adams
Nope that's exactly the fix Xinux and I worked out yesterday. Should be live today for any new toons created.

Re: VGOEmu Progress

Posted: Sat Aug 02, 2014 11:01 pm
by Kilsin
[quote="John Adams":3mpqqkju]Nope that's exactly the fix Xinux and I worked out yesterday. Should be live today for any new toons created.[/quote:3mpqqkju]

Awesome news, I will re-roll tonight.

Re: VGOEmu Progress

Posted: Mon Aug 04, 2014 6:37 pm
by John Adams
Even though we still have a long way to go towards stabilization, I have to say I'm pretty proud of our little shell-of-a-world

[center:1ir2fr8j][attachment=0:1ir2fr8j]newtelon.jpg[/attachment:1ir2fr8j][/center:1ir2fr8j]

I'm fairly sure Falloutdc is camped out in front of a crafting table, out of habit...

Re: VGOEmu Progress

Posted: Mon Aug 04, 2014 6:50 pm
by Zewtastic
Very Nice. Oh did you turn on the PVP flag?

Re: VGOEmu Progress

Posted: Tue Aug 05, 2014 11:12 am
by Sacred
I think we're level 0 until we learn autoattack.

Re: VGOEmu Progress

Posted: Tue Aug 05, 2014 11:27 am
by Apaelias
I was pleasantly surprised when I created Apaelyos as a DE Bloodmage and I zoned in at the DE original starting zone.

I haven't been able to follow much on the progress of the emu. Is there some kind of list somewhere indicating these kinds of changes or intend to change?

I'm also available to help out in any manner I can. Although I know zero coding/programming/teechnical things.