Search found 55 matches
- Sat Nov 15, 2014 9:07 pm
- Forum: Server Bugs (Closed)
- Topic: [Solved] Reproducable CTD
- Replies: 18
- Views: 1671
Re: Reproducable CTD
Actually, Brad was logged on a week or so ago. He chatted in-game with a few of us.
- Sat Nov 08, 2014 3:42 pm
- Forum: Server Bugs (Closed)
- Topic: CTD's and Vgclient.log
- Replies: 27
- Views: 2812
Re: CTD's and Vgclient.log
Well reverting back certainly cleared up the instability. No issues to report with just the handful of abilities
- Sat Nov 08, 2014 3:04 pm
- Forum: Server Bugs (Closed)
- Topic: CTD's and Vgclient.log
- Replies: 27
- Views: 2812
Re: CTD's and Vgclient.log
Continued.... I waited about 5 mintes at character select and entered khal but was dropped back to Character Select in 5 secs I immediately hit play and entered khal just fine. No Abilities listed in the Dialog performed a /reloadui and all 14 pages appeared. no issues .speed seems to be disabled or...
- Sat Nov 08, 2014 2:58 pm
- Forum: Server Bugs (Closed)
- Topic: CTD's and Vgclient.log
- Replies: 27
- Views: 2812
Re: CTD's and Vgclient.log
Logged in a bit ago with Character: Zarlore and here is what occurred: I CTD's twice on my initial attempt to log into the game (khal) to see the new abilities. After waiting about 15 minutes, I was able to stay connected and use the /reloadui and check out the abilities just fine. after a few momen...
- Sun Sep 21, 2014 7:36 am
- Forum: Server Bugs (Closed)
- Topic: Server re-boot needed
- Replies: 3
- Views: 531
Server re-boot needed
The New Telon server really needs a re-boot. As you can see, visitors to the server get hung up in it as the commands don't work.
Hope all is well with the development team!
Hope all is well with the development team!
- Fri Aug 29, 2014 6:32 am
- Forum: Announcements
- Topic: Forums Relocated
- Replies: 9
- Views: 3450
Re: Forums Relocated
Yep... I always had performance issues with the "affordable" hosting services. Have you taken a look at Microsoft Azure? They may have a better balance of cost-to-performance.
- Wed Aug 27, 2014 5:49 pm
- Forum: Server Bugs (Closed)
- Topic: Players go Invisible but reticule still visible - Hathor Zhi
- Replies: 4
- Views: 622
Re: Players go Invisible but reticule still visible - Hathor
I don't recall experiencing this issue on the SOE servers. Not sure how much traffic Hathor Zhi got after the race starting locations were changed. But I would think that if that bug existed all along, it would have been reported and addressed. It's a real obvious glitch. Maybe this needs to be revi...
- Tue Aug 26, 2014 10:15 pm
- Forum: Server Bugs (Closed)
- Topic: Players go Invisible but reticule still visible - Hathor Zhi
- Replies: 4
- Views: 622
Players go Invisible but reticule still visible - Hathor Zhi
WHERE: In a room within Hathor Zhi at Location -72860 12074 -9889 WHAT: When 2 players move from the room into any of the corridors, they both go invisible and only their reticule is seen. When 1 or both of the players move back into the room both players can see each other. If the observing player ...
- Sat Aug 23, 2014 5:35 pm
- Forum: Server Bugs (Closed)
- Topic: Booted Repeatedly
- Replies: 7
- Views: 1040
Re: Booted Repeatedly
And as a final clarification: When moving in and out of view distance and causing the guild house to stop appearing altogether, ALL objects: NPCS, houses, housing items etc in the whole chuck stop appearing. The chunk mostly does not crash either Rifting out and then back in clears up the problem Th...
- Sat Aug 23, 2014 5:16 pm
- Forum: Server Bugs (Closed)
- Topic: Booted Repeatedly
- Replies: 7
- Views: 1040
Re: Booted Repeatedly
I bit more on this... I rifted out of the chunk and then back in and that seemed to clear up the housing artifact not appearing all of sudden. However, when I went back to the area with the guild house, it didn't appear but as soon as I moved right where it should be, I crashed the client. I restart...