Search found 131 matches
- Mon Sep 19, 2016 7:21 pm
- Forum: Wish List
- Topic: Musings about the Chickens
- Replies: 10
- Views: 2838
Re: Musings about the Chickens
The only thing that impressed me about it was--when our main tank bit the dust quickly, due to the healing debuff, I picked it up and tanked it successfully even though I wasn't "supposed to be able to", because it couldn't recast the debuff--and then it tossed me the Gravedigger (kind of ...
- Sat Sep 17, 2016 11:57 am
- Forum: Content Bugs (Closed)
- Topic: Grimsea Watch/Martok
- Replies: 14
- Views: 1497
Re: Grimsea Watch/Martok
Back in Martok:
Fury Gronk needs a body--right now, is only a head, so was hard to see.
Gwarn's boundary outpost, around -25570, 84332, 746.
Fury Gronk needs a body--right now, is only a head, so was hard to see.
Gwarn's boundary outpost, around -25570, 84332, 746.
- Fri Sep 16, 2016 7:18 pm
- Forum: Content Bugs (Closed)
- Topic: Grimsea Watch/Martok
- Replies: 14
- Views: 1497
Re: Grimsea Watch/Martok
Figured out the combat problem.
It's not the chunks; it's Warrior abilities.
Using only auto attack, mobs move and fight back normally--but when you hit them with Warrior abilities, they stop.
It's not the chunks; it's Warrior abilities.
Using only auto attack, mobs move and fight back normally--but when you hit them with Warrior abilities, they stop.
- Wed Sep 14, 2016 4:26 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 724: (Developer) When you finish a parley, or c...
- Replies: 3
- Views: 1101
Re: Bug 724: (Developer) When you finish a parley, or c...
This is true, and here I might be mistaken, but I think it increased by level, e. g. tutorial = none, low level = 2 minutes, mid level = 5 minutes, something like that.
- Tue Sep 13, 2016 11:54 pm
- Forum: Content Bugs (Closed)
- Topic: Grimsea Watch/Martok
- Replies: 14
- Views: 1497
Re: Grimsea Watch/Martok
I believe the Grimsea Watch ones were mostly attackable mobs who simply weren't holding any weapons. If a lot of Martok mobs got their bodies back then it should mostly be taken care of; I'll get specific names next time I am there, if I notice any more. I pointed out the non-responsive combat issue...
- Sun Sep 11, 2016 6:22 pm
- Forum: Content Bugs (Closed)
- Topic: Grimsea Watch/Martok
- Replies: 14
- Views: 1497
Re: Grimsea Watch/Martok
"Missing parts" is a symptom where, an NPC will, for example, not have a chest. Their head, arms, and legs walk around normally, but the chest is completely empty space. Some Grimsea Watch mobs are missing weapons, but a lot of friendly NPCs (Scars and similar ones) in both these chunks ha...
- Sat Sep 10, 2016 10:22 pm
- Forum: Content Bugs (Closed)
- Topic: Grimsea Watch/Martok
- Replies: 14
- Views: 1497
Grimsea Watch/Martok
I've seen multiple issues with these chunks, about things that seem like they should be complete: Orcs should start in the camp on the north coast of Grimsea Watch (I believe the same for Goblins). Multiple NPCs in Martok and Grimsea Watch are "missing parts". Mobs have odd behavior: if th...
- Fri Aug 26, 2016 7:17 pm
- Forum: Server Bugs (Closed)
- Topic: Loot going into Ammo Pouch
- Replies: 8
- Views: 2951
Re: Loot going into Ammo Pouch
I don't think Thrown Weapons should go in the Ammo Slot.
When I tried shuriken, you could not throw them, but you could fire them from a bow.
I believe Thrown Weapons should sit in the Ranged slot in place of a bow, and should throw one at a time using the standard ranged attack button.
When I tried shuriken, you could not throw them, but you could fire them from a bow.
I believe Thrown Weapons should sit in the Ranged slot in place of a bow, and should throw one at a time using the standard ranged attack button.
- Sat Aug 20, 2016 5:37 pm
- Forum: Content Bugs (Closed)
- Topic: Bug 681: (Content) The Imperial Poacher quest in ...
- Replies: 5
- Views: 747
Re: Bug 681: (Content) The Imperial Poacher quest in ...
When no one remembers and websites are blank...then artistic license kicks in!
- Wed Aug 17, 2016 11:55 am
- Forum: Content Bugs (Closed)
- Topic: Bug 681: (Content) The Imperial Poacher quest in ...
- Replies: 5
- Views: 747
Re: Bug 681: (Content) The Imperial Poacher quest in ...
Here's a vague note translated from Italian: https://translate.google.com/translate?hl=en&sl=it&u=http://www.mmorpgitalia.it/threads/adventuring-guida-the-imperial-poacher-zona-wood-elf.130314/&prev=search Suggesting that one option is to take the quick route and kill him, and turn in yo...