Search found 1196 matches
- Sat Mar 07, 2015 4:43 pm
- Forum: Wish List
- Topic: Z-Axis / Leashing
- Replies: 12
- Views: 2181
Re: Z-Axis / Leashing
Another thing to keep in mind, there was a bug that if you leashed a mob over a chunk line, it might permanently be 'lost' until a server/chunk reset. I don't know if that will be an issue for you guys, but it was a big pain if someone leashed a quest mob and it would never respawn.
- Sat Mar 07, 2015 2:19 pm
- Forum: Wish List
- Topic: Raid Loot Bug
- Replies: 49
- Views: 8193
Re: Raid Loot Bug
[quote="rottstein"]It seems like people are trying to change the game. I thought the objective of this project was to preserve Vanguard and fix the bugs. The options playing out in this thread seem more like options for alternate servers than what should be on the official emu server.[/quo...
- Sat Mar 07, 2015 11:55 am
- Forum: Wish List
- Topic: Z-Axis / Leashing
- Replies: 12
- Views: 2181
Re: Z-Axis / Leashing
Leashing is useful for some things, afterall you don't want character to rush into a lowbie filled area with a hundred mobs on his tail. And also it makes it so one person can't grab all the mobs and kill everything to get quest drops, leaving another group standing and staring, and having ot wait f...
- Sat Mar 07, 2015 10:42 am
- Forum: Game Features
- Topic: Casting Interrupts
- Replies: 26
- Views: 4858
Re: Casting Interrupts
I don't suppose we could cut out the need for Levitation in APW as well? the up and down motion of it always made me sick. And you needed it for SO many mobs because you'd get knocked up into the air and it would Z-axis reset.
- Sat Mar 07, 2015 9:10 am
- Forum: Game Features
- Topic: Casting Interrupts
- Replies: 26
- Views: 4858
Re: Casting Interrupts
[quote="Jaz"][quote="Faux"]I also liked how if you cast lev on yourself, you could back up at near normal run speed, which also made kiting easier in a lot of instances.[/quote] Speaking of levi, i always thought levi felt kinda weird like on ice skating ring. I recall it being a...
- Fri Mar 06, 2015 9:13 pm
- Forum: General Discussions
- Topic: In Memoriam: The Guilds of Telon
- Replies: 94
- Views: 273291
Re: In Memoriam: The Guilds of Telon
My original guild was Safe Haven and the guild leader was Joodah. I wonder if you were there for the Triune/Safe Haven raids John?
When we broke away to form a raiding guild, my late husband and I created Unleashed. I was the guild leader.
When we broke away to form a raiding guild, my late husband and I created Unleashed. I was the guild leader.
- Fri Mar 06, 2015 9:10 pm
- Forum: Wish List
- Topic: Raid Loot Bug
- Replies: 49
- Views: 8193
Re: Raid Loot Bug
Seems like Zaraj-Arena style loot progression plus 'physical' coin in the bags might work out the best. It'll give people an incentive to raid, without the obnoxious pressures of loot. It'll help people feel like they're progressing, even if they don't get the loot they want as an instant drop. I do...
- Fri Mar 06, 2015 8:43 pm
- Forum: Wish List
- Topic: Raid Loot Bug
- Replies: 49
- Views: 8193
Re: Raid Loot Bug
The question is, do you get points for any raid, or do you get boss-only points. (Shendu points, Zaraax points, etc?) Because if you could kill Jagund 100 times, to get something off Shendu, that seems unfair. On the other hand, it also seems silly to make them per boss. So I guess it would have be ...
- Fri Mar 06, 2015 7:46 pm
- Forum: Wish List
- Topic: Raid Loot Bug
- Replies: 49
- Views: 8193
Re: Raid Loot Bug
I love ya Kilsin, but I think this is where we disagree. I don't think it makes the game easier to get a drop you've been working hard for, regardless if you get it the first night, or six months later. While gear is important to progression, it's doubly important for player morale. There's a really...
- Fri Mar 06, 2015 6:32 pm
- Forum: Wish List
- Topic: Raid Loot Bug
- Replies: 49
- Views: 8193
Re: Raid Loot Bug
[quote="John Adams"] I really like this, though it doesn't solve multi-account players. A twist on this, to keep item-swap madness from occurring might be additional flags on the item that let it be traded once, then it becomes NOTRADE. If that is even a problem, trading a no-trade, heirlo...