I need some sanity checking on this build. Specifically code that was touched or had issues includes Factions, NPC agroing, and the chunk crash. Thanks
It's down for the moment. However, whoever was on earlier at around 1pm PST in the Tome of Lord Tsang, the zone was crashing, were you doing anything in particular?
Spent some hours on test, Questing, Killing, Dying, Killing, Eating, Chunking, Rifting, Dying... All that aside, did alot of killing regarding factions, tried to crash chunks but nothing doing... Not a single chunk crash or client crash. Is there anything specific you are looking at that you want tested, any steps to reproduce something... let me now.
most recent copy did not have lorestone buffs carried over, and i really hate having to change my name every time i get a new copy, and redo the COB quest every time because you lose the key in the copy Shendu parlay bugged out immediately, second try worked, infernos spawned immediately physik spawns sparks even if you just fly nearby (40m) no need to even engage Wandering Fungal lord starts his stuns immediately Nothing unusual noticed in chunking , no crashing well i have been on test with no sign of anyone other than a couple of druids popping on, not sure what the value is if no devs are there, no test dummies, no way to instabuff , no way to rift around without hiting character select more often than not. if you really want us to test, how about working with us on test?
Stabbas wrote: Zones were crashing, sigh. It's the same crash that happened last week. The adjacent zone is crashing to the one you were in. However, I for the life of me can not reproduce this, and it is a stale pointer issue, so it's not a fix that is obvious. I'll be on Test as Hobart all day. Look me up. Thanks
several of us spent time on test this morning, hobart was there and captured what data he could. We experienced the following issues: bump to character select while rifting death upon log in death upon rifting (you wind up in the chunk you were rifting to, but dead) raid mobs still borked but hobart says fixed and will try to update test with the fix couldnt test faction because we were all max faction so only got 0 from kills (one player got 12 from turn in) no passive buffs from lorestones on recently copied characters. thats about it for today. good luck
ToLT Crashed tonight, we had just killed the ooze, like 2 seconds before crash, in the Shendu encounter...
Hobart wrote: I was in Khal around this time, would me just closing the client (no logging out) create a crash log? I was there for some hours standing around, and replicating the trade bug.
Stabbas wrote: Sorry, that was Live server.. (ya, this probably isn't the place to post it, but was kinda frustrated last night.. as are a lot of us).
Got a 100% repro case and got it fixed. Deleting an already deleted ptr is bad(tm). Will be updating test shortly.