Pantheon Lore

Discussion in 'Guide Events and Roleplay Haven' started by Dhelmar, Mar 18, 2013.

  1. Dhelmar Member

    I'm looking for some lore on the Pantheon. Does anyone have any or know where I could find some? Thanks in advance!
  2. Schiller Well-Known Member

    Well, this is not lore, but it sure is history! A walkthrough of the Pantheon before the revamp, unedited and just like it was written. Thought you might find it interesting.

    Pantheon of the Ancients
    • Mobs Levels: 4-dot 28 to 4-dot 33
    • 15 Known Quests
    • Prereq: Must have someone in your party or you that has completed the quest, "The Final Assault" from the Upside Defense Garrison. Speak the words "Nar'issk" to enter the Archon's room.
    Here you do 12 trials, one at a time. 6 "good" 6 "evil". Each half gives you a part of the cloak of the pantheon. Combine the two halves and you get a nifty cloak.Cloaks of the Pantheon
    The big fun starts when you go further into the dungoen and spawn the Sisters, a boss encounter within the Pantheon. When you defeat the sisters, you get great drops, but you also get the option to sacrifice your cloak for what's behind door number 2. This is usually a nice drop, and sometimes a legendary weapon.
    Gift of the Prince Solrahn Twin of Johdrol The Righteous Gavel Staff of the Old World Insirion Edge of Flame
    I hear its all repeatable, so once you've sacrificed your cloak and gotten your weapons, you can redo the 12 trials and get another cloak.

    POA Cord map http://www.geocities.com/forgottenhorde/maps/poacordmap.gif This is incomplete, so please bear with us. The Pantheon is down the stairs from the Archon's room when you click a stone on the right pillar. You will first come to the Antechamber where there resides a named mob walking among a bunch of beetles. For what it's worth do not attack any of the beetles. They are social aggro with the named and we've had the entire room aggro on our group before due to ae taunt.
    There are three paths you can take from the antechamber. South, East and West. There are six trials given by the avatars in the East and West wing. You can only do one trial at a time. When you have completed all six trials in the wing you can head to the upper floors and talk to the larger avatars for their buffs.
    Areas
    • A Antechamber of the Pantheon
    • B Corridore of the Pure "Azaseh the Pures room"
    • C Tyrashnira's Layer "Tyrash's room"
    • D Tenebrous Vault
    • E Immortal Sanctum
    • F Vault of Radiance
    NPCs
    East-wing (Tyrash side, Evil side) Avatars and Associated Trials:
    a Essence of Haelifer
    *The Maw of Tyranny
    I believe this is the quest that spawns 3-4 waves of dragon/wyrm mobs. The very last one is a 5-dot level 28 or 29 named. Doable by less than a full group and can't remember many specifics of the encounter.
    b Avatar of Sihari
    *Kreshnikara, the Weaver of Storms
    Starts a 5 min quest to kill "Kreshnikara" a sea serpent that spawns at the bottom of the alcove. It is a level 32, 5 dot.
    c Avatar of Gahalnn
    *Symphony of the Butcher
    He sends you over to the East wing to avatar h Avatar of Vothdar . You have to collect 100 heads of the innocent. These are 1-dot level 6 mobs that spawn in waves of eight. Very easy quest.
    d Avatar of Theindal
    *Recession of Beauty
    Travel to 'Good' side to the alcove of i "Avatar of Gloriann" and speak to her. She will laugh off Theindal's attack. Return to Theindal and speak to him. He will throw a hissy fit and summon three Creation of Theindal spirits to attack you (level 30 4 dots). Invis when speaking to Theindal will allow you to avoid his mobs.
    e Avatar of Sarthelas
    *The Hunt
    Sends you to go find and slay Hoarn the minataur. Hoarn ( p on the map) pops almost directly above the avatar on the upper floor. You can find him roaming in a North/South direction along the Western wall towards the back half. He is a 5-dot level 29 or 30 unique mob. Push over for a full group.
    f Avatar of Finch
    *Found and Hidden Again
    Go over to the 'good' side and enter the F Vault of Radiance at the back of the Corridor of the Pure. Reminder, the golem patrolls see invis so be careful. I marked the location of the sword with a q on our FH map at a deadend. When you get to the deadend you will see a birdbath looking thing. The sword is in a chest located on the ledge to the second level behind the bridbath. I stood on the bath and grabed the chest from the ground floor. When a person in your party loots the sword, it is added to the inventory of everyone in the party.
    second lvl
    n Avatar of Kaerellun
    Complete the six 'evil' Avatar trials and speak to Kaerellun for her half of your cloak.
    West-wing (Azaseh's room, good side)Avatars and Associated Trials:
    g Avatar of Valus
    *Maintain and Impartial Mind
    Easily soloable once again. He sends you to either d Theindal's or e Sartholas's room. Hail the convicted mob (he shows as red but isn't aggro). You're done after that. Earns 2% at level 31.
    h Avatar of Vothdar
    *The Rescue
    Easily soloable with invis. The mob needing rescue spawns near the avatar of c Avatar of Gahalnn's room. Only one party member needs to hail it and then it will follow like a pet. Invis back to Vothdar and you are done. Earns about 2% at level 32.
    i Avatar of Gloriann
    *By the Shieldmaiden
    Probably the second toughest trial. You have to head over to the East wing to c Avatar of Gahalnn in order to get this scripted event running. There are 10 innocents that need your protection. We finished this with four people but our healer died on the last mob so numbers are key. Here's the set up. Everyone but the tank needs to be back by the avatar of Ghalnn but spread out to avoid overlapping ae's if a cc breaks. Have the tank hail one of the innocents to start the event. DPS the minions as quick as you can and continue to pull them. The second wave will pop before you will get a chance to kill the first wave that spawns after hailing. There is a third and fourth wave as well. It's best to kill the 3-dots first then the 4-dots as the hit points on the four dots is about double to triple that of the three dots. Provided the party completes the quest you get the update, as evidenced by Fzuoul's death and the fact that we still completed it. The quest reward is about 2% at level 33.
    j Avatar of Vol Anari
    *Righteous Flame
    This trial was probably the second hardest one. You will need a group healer, if not two in order to complete. Essentially you are pounded by ae fire for two minutes. Fire resists, bard songs, etc. will be key. There is no mob to target in order to drain or counterspell. You have to live in order to complete this one. Healers I am sure could do this solo. You earn about 2% at level 31.
    k Avatar of Vaelien
    *Trial of the Strategist
    This room of avatars has three insects in it. Talk to them once then talk to them again and you are done. You will be able to complete this quest immediately. This is an introduction of The Sisters encounter.
    l Shade of Vol Tuniel
    *Summoning of Vol Tuniel
    The quest is easily soloable with invis and you will earn about 3% at level 31. Since we completed this quest they added invis detect mobs to the Pantheon.
    found this
    Head to the Antechamber of the Pantheon and hail Ini-herat the Attendant. Talk about the Shade of Vol Tuniel. Ini-herat will tell you you need to talk to Tashini. Ini-herat will give you some seeds to use to summon Tashini. Go to dried fountain in the centre of the Antechamber of the Pantheon and right-click the seeds in your inventory. Tashini (Chancellor of the Moon Goddess) will appear. Escort Tashini back to the Shade of Vol Tuniel. Tashini will use an area effect stun whenever she encounters a mob. This stun effects you. She will march out into the centre of the room causing a huge amount of trouble, and then (after a certain period of time) will teleport you to the Shade of Vol Tuniel. The best strategy for Tashini is to go as slow as possible. Kill everything you encounter very slowly, so that she teleports before you get knee-deep in mobs.
    second lvl
    m Shade of Maraj
    Complete the six 'good' Avatar trials and speak to Moraj for the last half of the cloak.
    Imortal Sanctum
    o Castodian
  3. Apaelias Well-Known Member

    If you are high enough level in adventuring and diplo, then doing the diplo quest inside of PotA actually reveals most, if not all, of the lore associated with PotA. Given you actually read the parleys.
  4. Karii Well-Known Member

    I've actually been looking for a compilation of this lore (for the stuff that ties into the current PotA) but haven't been able to find one/any so if anyone happens to come across it, please let me know :)
  5. Graye Well-Known Member

    There is an NPC in UDG, under the bunker where the bulk of the quests are. She is an investigator from Khal (or Ahgram.. but I think Khal). She will give you 2-3 quests in relationship to the original PoTA, including lore on Moraj, the ancients, the unifier, and garuzamut.

    Some VG lore.. mix of in-game and overall lore:
    http://everquest.allakhazam.com/wiki/Lore_(VG)
  6. Schiller Well-Known Member

  7. Karii Well-Known Member

    Ya, have a lot of that if not all of it already.. but I think, like Dhelmar is, I am looking for more specific lore, like why a stupid gnome is at odds with the gods, what is going on in the Pantheon, blah blah etc, etc.. (which im sure could be complied from all the quests, parleys, etc.. just never enough time in the day for me anymore.. hah!)
  8. Graye Well-Known Member

    I know the Nate Kamelott lore.. but I'm not an SOE employee.. so I'll let them produce the official answer....


    Bit of a spoiler tho: Nate Kamelott was intended to be the final closure to HoSS.

    Xenn + Gnomes + gods... I would say something along the lines of.. He is trying to steal the power of the Xenn to make himself feel like a god. Maybe he''s compensating for something? :p
  9. Dhelmar Member

    Thanks for posting that, Schiller. I was about ready to enter PoTA just before they changed it, but I didn't quite make it. It was interesting to see what I missed tho. I hope to be going there soon, once my guild Blackstone finishes it's important task.

    Good info on the Safehouse as I'm sure there's a lot that don't know about the Anthology. I have it downloaded and forgot that it might have something. (For those that haven't heard of it, it's a compilation of lore from Vanguard as well as stories written by players. You can download it in 'PDF' format (11.6 MB) and it's 432 pages worth of info including a table of contents and an index. Very well worth downloading!) Thanks again for reminding me, Schiller. I had to dig mine out!

    I will be going there soon and if I think about it when I do, I'll save the info for you, if you're still in need of it by then. I'm a diplomat so I'll be doing that as well. When I go, I'll probably do screenshots as I"m too lazy to type. :D
  10. Karii Well-Known Member

    That would be great.. might take me a month to sort through all the screenshots, get it in a legible order, but.. would be great to have.. Thanks!
  11. Apaelias Well-Known Member

    I will for one low fee of $1,499.99
  12. Karii Well-Known Member

    soo.. like ya, your gonna pay me $1,499.99 for the privilege of sorting through the screenshots, extracting the text and putting it all into a readable order/format?.. GREAT!!! ;)
  13. Apaelias Well-Known Member

    That is not how charging you a fee works. Maybe in AFKarii land, but not int he real world 8)

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