Vulmanes ,Important !!

Discussion in 'Gameplay Discussion' started by ARCHIVED-dosi, Jul 28, 2012.

  1. the flexible rear part, or a movable extension to the rear part, of a vertebrate animal's body that begins above the anus and often contains the terminal vertebrae.
    no drinks at FF unless Vulmanes have tails We are hear by on strike !
    dosi
  2. Heh, I was just talking to our art lead about this yesterday. He is going to investigate it when he is less busy.
  3. dosi wrote:
    Raki's get tails first, then Vulmanes can have theirs
  4. I think they should add tails to dorfs. That'll teach them for invading Mekalia.

    Edit: This is odd. There were 2 replies to this thread when I posted and somehow I ended up at position 2...
  5. Only 1 reply... guess there is not enough interest in furys getting tails... my Vulmane is sad.
  6. ERMAHGERD!!

    TAILS!

    You can't work on anything else, you must work on this!
  7. Gaaaaak! I see too many tails in raid now--Kobold tails!
    I still say I would pay 50 American bucks to the cash shop for a potion that would make my character permanently, irreversibly immune to the spell "Group Illusion: Kobold"
    How about it--fifty bucks!
  8. It's not that there is a lack of interest, so much as most of us lost hope for it years ago.
  9. I would rather ranger track before tails, but having said that, the canine races should have tails.
  10. omg we've been asking for tails for 5 years now :p
    I'd be pleasantly surprised if the art guys actually made this happen :)
  11. Canines and co shouldn't get all of the love.
    Don't forget the felines too!
  12. Yes please!
    Slightly off topic but still related to character creation - are you going to revert the old character options at any point? I think we are at a point in processing power where most people can handle the additional detail. Would love to have the original options / models available again.
  13. Wigin wrote:
    I lost count after about the 100th "We want tails!" thread we posted since beta... =^.^=
    In one of the recent tails-related threads I even offered a large keg of bavarian beer if the Devs make tails (and a /wag emote) happen.. that offer is still good! (once I figure out how to get it shipped..)
  14. up goes the tail, and down goes the fps :p
  15. Alimora@Telon wrote:
    To offset the gfx power needed to render a handful of polygons for my tail, the devs could simply remove some of the details and effects on some of the endgame weapons and armors. Many of those look awful anyways :p
    Besides, EQ had them.. and I can't remember seeing any complaints about wag-induced graphics lags..
  16. Silius wrote:
    pulling this up as a reminder for Silius ;-)
  17. Don't give the bloody furries tails, you'll only encourage them. Give them tails and next thing you know under the docks in Khal will become prime yiffing spots (Or should I say DOGGING HARHARHARHAR).

    Fake edit: Dogging might just be a British idiom so you should probably google it and look at wikipedia.
  18. Actually my Raki and Kurashasa have been asking about their missing extentions too.
  19. My first character in Vanguard is my Vulmane Shaman. I do not miss nor need a tail. I don't consider the tail missing at all. In fact, I would believe that as an evolved Vulmane, tails would be a sign of a 'lesser' species of Vulmane. If for some bizzare reason you feel the need to add a tail in, after 5 years of live not having tails, and countless years in development, please let those of us who consider them unessary to turn them off.

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