Greetings, as i am on the way to get the "Exemplar" Title for my toon, Martok Prestige Faction is the last step to do. So i went to Martok to find some Parley npcs. Something is very odd i think. It doesn´t matter what level the parley is, it can be lowest level or the highest i can do, atm 35. I always get only 1 or 2 point for each parley. That can´t be right. If youre concentration going down in this marathon and you play the wrong card and loose you get a -15 malus. I don´t know if it was the same 3 months ago when i did this last time, but i think it wasn´t. Raising 200 points means 100 Parley +/-. there must be something wrong.
Arbo wrote: Unfortunately the faction gain was cut back from 3x to 1x, so Diplo will suffer a lot from this as will crafting factions. I hope the Devs take another look at this and revert a bit more than just SoD and PotA, it really is going to hit returning and new players hard.
with the right set of diplo cards, you should never lose unless you intentionally walk away from an npc. hoepfully someone who is motivated can post up some good cards to use since the old post is long gone. also look up vgtact and look at the city writ quests. the parleys usually give more prestige. the grind for diplo stuff is definitely a pita to grind, but raising the faction you gain is just a poor bandage. i hope the devs can put in some new quests for diplo like the banisher's line that will help raise city prestige.
Shal wrote: This is my current deck for Martok. I'm lvl 36 vs lvl 40 NPCs. I always win without any problems. It was kinda thrown together but it get's the job done " />
Kilsin@Telon wrote: Totally agreed! Look at the Exemplar of All Telon questline: You need 1000 diplomatic prestige for 9 different areas to complete the questline. At only 2 faction per parley, it will take doing over 3500 parleys to get the needed faction, and there are no rewards (other than titles) except for the one hand-held item you get at the end. At the old 3X rate, I would level diplomacy by grinding around 5 levels at each of the areas needed for prestige faction, and I would usually have the needed faction by the time I had levelled up the 4-5 levels. At the current 1X rate, I am levelling the 5 levels and am still lacking the necessary prestige faction to get the title for the area. What this does is make a person grind uselessly beyond the amount needed to level just because they still need even more prestige faction. Before, at the 3X level, things were far more balanced than they are at the 1X level. Changing the faction back to 1X has destroyed the balance of diplomacy entirely for civic diplomacy grinding, and that is about all there is for many levels of diplomacy. If there were questlines like the Executor questline in New Targonor, and the Sultan's questline in Ahgram, for all levels of diplomacy, then this would not be such a problem, but as those quests do not exist, this problem is huge. Devs, unless you are planning to introduce extensive questlines for diplomacy, then please restore the balance you destroyed by reverting to the old draconic 1X faction. And please remember that the old 1X faction was set during a time when many more diplomacy questlines were planned but those questlines never made it into the game. Reverting faction to 1X is just reverting the game back to a time when it was horribly broken and left unfinished.
I am sorry - you will not like my opinion, but well ... I found the rised 3x faction simply broken. I got every diplomacy centre much earlier then I leveled there. 3x was way way to much. I did most of my chars (~15 chars) with the old 1x system and it was absolutely ok for me. Sometimes I leveled out an area a bit before reaching the needed faction, right. But only a bit - and only a few extra parleys were needed. Maybe I planned my leveling process different. Reaching the exemplar title was way to easy with 3x. You had nearly nothing special to do - you got it without any extra work during leveling. And sorry - that was wrong in my eyes. It is the "highest" diplomacy title and more or less the final goal of that sphere - with 3x you couldn't even call an anchievement. Schiller@Telon wrote: I don't think so. The 1x rate was settled at a time, where you had to do some work for your achievements in Vanguard. You don't got all stuff handed on a silver platter like in most other games. This made the difference and was one of the reasons, why this "horribly broken and left unfinished" VG survived so many years. In some areas the 3x faction was more appropriate, like SoD or PotA. But diplo and crafting didn't really need it. Most of us got all things done with 1x, so it was working for years.
Selissa@Halgar wrote: Well I am sure you won't like my opinion much either. The fact is, there are no true "achievements" in the Diplomacy sphere before PotA. That includes the "Exemplar of All Telon" title as well. I think you are making the same mistake many people make all the time, that is, you are equating time spent with something that is hard to do. TIME SPENT DOES NOT EQUAL HARD! None of the parleys pre-PotA are hard. Not even when they are the maximum five levels above you. Ninety percent of them I can beat with only a five-card deck, and the other ten percent can be beat quite handily with a seven-card deck. Playing five cards and then pressing "listen" four times and repeating that 3500 times is no harder than doing the same and repeating it 1200 times. It just takes longer, and that is all. Defeating AKANDE THE BUTCHER with a group of level 50s in swamp armor is hard. That is an achievement. Boring repetition is not hard and serves no purpose other than extending content to last longer, and doing so in the worst possible way. I do not understand those who feel this game was so perfect at launch. Many of the changes that have been made through the years were badly needed and hit the mark. Not all, but many. I get so tired of hearing people constantly talking about how "hard" Vanguard is and how it is the last bastion of hard games out there. Well, here's a newsflash for ya--Vanguard is not the hardest game out there, and never has been. Once again, do not equate "time spent" with "hard." TIME SPENT DOES NOT EQUAL HARD. If you need an example, compare getting the 1.0 Epic Weapon in EQ1 to getting an epic weapon in Vanguard. The EQ1 1.0 epic quest sent you all over the world, required that you fight many, many battles in a huge number of diverse locations, required some grinding, some raiding, some mob camping, maybe even a covert mission deep into an enemy city, some collecting--and took even longer than getting an epic in Vanguard. On the other hand, getting an epic in Vanguard requires mass killing of trash-mobs-on-steroids in one zone, over-and-over-and-over-and-over ad nauseum. One required an epic journey--the other offers epic boredom. I'll let you guess which is which. If the 1X faction was so perfect, then why is the Exemplar hand-held item Required Level 35, when there is absolutely no way to ever get it at that level--especially with faction at 1X? Why? It seems obvious to me that many other diplomacy questlines like the Executors and Sultan's were originally planned for other prestige faction areas and didn't make it into the game because the game was rushed to release. Or do you really think that it was planned for diplomats to have nothing to do from level 20 to level 45 but grind civic and bartender parleys?
Yes, to some degree you are right with "only time spent does not equal to hard". But only to some degree. Lots of things ingame and RL are finally done through investing time. Do you want to attend a marathon ? In the end it is "simple" - you have to train a lot, you will "simply" run many hours and kilometers. Would it be an achievement to simply stand this "grind" ? No, not for sure - it is only boredom and just time spent. /shrug Keep yourself motivated with your goal in mind - it is some kind of hard ! It is just a different challenge.
Selissa@Halgar wrote: I wrote up a civic diplomacy guide a few months ago. It basically went by levelling to 10 diplomacy on IOD, then rifting to the mainland and starting the civic diplomacy grind. By making use of rest xp and potions you could get to ~level 40 before having the prestige to get the exemplar title, and then you could do the diplomat's saga to about 42/43. That left only a short grind up to 45 which is realistically the end point of diplomacy. In my opinion this was exactly the rate it should have been at and should be reverted to. Anything else is just a stupid long grind of civic parleys for no other reason than for faction.
Ghostchild@Seradon wrote: rest xp -> 150% xp 100% potion on top of rest xp -> 300% xp. 3x xp ... no wonder that you "need" 3x prestige/faction. Sure, if you do it like that, maybe you are right. If you don't use much rest XP and if you don't use any potions, you are exactly at the same prestige level with 1x faction. Your numbers only prove my point: 1x has been nearly ok without the use of any "extras". Maybe rise it to 1.5, because you probably don't had rest xp all the time and potions had a timer too. Do you really think the rate for gaining prestige should be adjusted at full rest xp and the use of xp potions (now that they cost real money) ? But well, IF most players want it like that - probably SOE should change it this way and rise it again to 3x. In the end no problem for me.
Shal wrote: Is this what you were referring to Shal? http://forums.station.sony.com/vg/p...?topic_id=52354
Selissa@Halgar wrote: In a perfect world, no. They would put in fun diplomacy quests that give reasonable xp and prestige (diplomat's saga is way overpowered). However, grinding civic diplomacy for hours is not fun, therefore anything to lessen that grind is welcome.